/* spawn ipsets */
list_for_each_entry(ipset, &state->ipsets, list)
{
- if (ipset->family != family ||
- (reload_set && !ipset->reload_set))
+ if (ipset->family != family)
continue;
if (ipset->external)
continue;
+ if (fw3_check_ipset(ipset) &&
+ (reload_set && !ipset->reload_set))
+ continue;
+
if (!exec)
{
exec = fw3_command_pipe(false, "ipset", "-exist", "-");
return rv;
}
+
+void
+fw3_ipsets_update_run_state(enum fw3_family family, struct fw3_state *run_state,
+ struct fw3_state *cfg_state)
+{
+ struct fw3_ipset *ipset_run, *ipset_cfg;
+ bool in_cfg;
+
+ list_for_each_entry(ipset_run, &run_state->ipsets, list) {
+ if (ipset_run->family != family)
+ continue;
+
+ in_cfg = false;
+
+ list_for_each_entry(ipset_cfg, &cfg_state->ipsets, list) {
+ if (ipset_cfg->family != family)
+ continue;
+
+ if (strlen(ipset_run->name) ==
+ strlen(ipset_cfg->name) &&
+ !strcmp(ipset_run->name, ipset_cfg->name)) {
+ in_cfg = true;
+ break;
+ }
+ }
+
+ /* If a set is found in run_state, but not in cfg_state then the
+ * set has been deleted/renamed. Set reload_set to true to force
+ * the old set to be destroyed in the "stop" fase of the reload.
+ * If the set is found, then copy the reload_set value from the
+ * configuration state. This ensures that the elements are
+ * always updated according to the configuration, and not the
+ * runtime state (which the user might have forgotten).
+ */
+ if (!in_cfg)
+ ipset_run->reload_set = true;
+ else
+ ipset_run->reload_set = ipset_cfg->reload_set;
+ }
+}
fw3_ipt_close(handle);
}
+ fw3_ipsets_update_run_state(family, run_state, cfg_state);
fw3_destroy_ipsets(run_state, family, true);
family_set(run_state, family, false);