* @mult: nanosecond to cycles multiplier
* @shift: nanoseconds to cycles divisor (power of two)
* @mode: operating mode, relevant only to ->set_mode(), OBSOLETE
- * @state: current state of the device, assigned by the core code
+ * @state_use_accessors:current state of the device, assigned by the core code
* @features: features
* @retries: number of forced programming retries
* @set_mode: legacy set mode function, only for modes <= CLOCK_EVT_MODE_RESUME.
u32 mult;
u32 shift;
enum clock_event_mode mode;
- enum clock_event_state state;
+ enum clock_event_state state_use_accessors;
unsigned int features;
unsigned long retries;
/* Helpers to verify state of a clockevent device */
static inline bool clockevent_state_detached(struct clock_event_device *dev)
{
- return dev->state == CLOCK_EVT_STATE_DETACHED;
+ return dev->state_use_accessors == CLOCK_EVT_STATE_DETACHED;
}
static inline bool clockevent_state_shutdown(struct clock_event_device *dev)
{
- return dev->state == CLOCK_EVT_STATE_SHUTDOWN;
+ return dev->state_use_accessors == CLOCK_EVT_STATE_SHUTDOWN;
}
static inline bool clockevent_state_periodic(struct clock_event_device *dev)
{
- return dev->state == CLOCK_EVT_STATE_PERIODIC;
+ return dev->state_use_accessors == CLOCK_EVT_STATE_PERIODIC;
}
static inline bool clockevent_state_oneshot(struct clock_event_device *dev)
{
- return dev->state == CLOCK_EVT_STATE_ONESHOT;
+ return dev->state_use_accessors == CLOCK_EVT_STATE_ONESHOT;
}
static inline bool clockevent_state_oneshot_stopped(struct clock_event_device *dev)
{
- return dev->state == CLOCK_EVT_STATE_ONESHOT_STOPPED;
+ return dev->state_use_accessors == CLOCK_EVT_STATE_ONESHOT_STOPPED;
}
/*
static inline enum clock_event_state clockevent_get_state(struct clock_event_device *dev)
{
- return dev->state;
+ return dev->state_use_accessors;
}
static inline void clockevent_set_state(struct clock_event_device *dev,
enum clock_event_state state)
{
- dev->state = state;
+ dev->state_use_accessors = state;
}
extern void clockevents_shutdown(struct clock_event_device *dev);