ci_ep_alloc_request() avoids allocating multiple request objects for ep0
by keeping a record of the first req allocated for ep0, and always
returning that instead of allocating a new req. However, if this req is
ever freed, the record of the previous allocation is not cleared, so
ci_ep_alloc_request() will keep returning this stale pointer. Fix
ci_ep_free_request() to clear the record of the previous allocation.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
static void ci_ep_free_request(struct usb_ep *ep, struct usb_request *req)
{
- struct ci_req *ci_req;
+ struct ci_ep *ci_ep = container_of(ep, struct ci_ep, ep);
+ struct ci_req *ci_req = container_of(req, struct ci_req, req);
+ int num;
+
+ num = ci_ep->desc->bEndpointAddress & USB_ENDPOINT_NUMBER_MASK;
+ if (num == 0)
+ controller.ep0_req = 0;
- ci_req = container_of(req, struct ci_req, req);
if (ci_req->b_buf)
free(ci_req->b_buf);
free(ci_req);