itv->yuv_info.decode_height = 480;
/* If no visible size set, assume full size */
- if (!itv->yuv_info.osd_vis_w) itv->yuv_info.osd_vis_w = 720 - itv->yuv_info.osd_x_offset;
- if (!itv->yuv_info.osd_vis_h) itv->yuv_info.osd_vis_h = itv->yuv_info.decode_height - itv->yuv_info.osd_y_offset;
+ if (!itv->yuv_info.osd_vis_w)
+ itv->yuv_info.osd_vis_w = 720 - itv->yuv_info.osd_x_offset;
+
+ if (!itv->yuv_info.osd_vis_h) {
+ itv->yuv_info.osd_vis_h = itv->yuv_info.decode_height - itv->yuv_info.osd_y_offset;
+ } else {
+ /* If output video standard has changed, requested height may
+ not be legal */
+ if (itv->yuv_info.osd_vis_h + itv->yuv_info.osd_y_offset > itv->yuv_info.decode_height) {
+ IVTV_DEBUG_WARN("Clipping yuv output - fb size (%d) exceeds video standard limit (%d)\n",
+ itv->yuv_info.osd_vis_h + itv->yuv_info.osd_y_offset,
+ itv->yuv_info.decode_height);
+ itv->yuv_info.osd_vis_h = itv->yuv_info.decode_height - itv->yuv_info.osd_y_offset;
+ }
+ }
/* We need a buffer for blanking when Y plane is offset - non-fatal if we can't get one */
itv->yuv_info.blanking_ptr = kzalloc(720*16,GFP_KERNEL);