* garbage.)
*/
+#ifdef CONFIG_VECTORS_OFFSET
#define SECTION_VECTOR(sym, section, addr, max_prevsec_size, prevsec) \
section addr : AT((MIN(LOADADDR(prevsec) + max_prevsec_size, \
LOADADDR(prevsec) + SIZEOF(prevsec)) + 3) & ~ 3) \
*(section) \
sym ## _end = ABSOLUTE(.); \
}
+#else
+#define SECTION_VECTOR(section, addr) \
+ . = addr; \
+ *(section)
+#endif
/*
* Mapping of input sections to output sections when linking.
{
/* The HEAD_TEXT section must be the first section! */
HEAD_TEXT
+
+#ifndef CONFIG_VECTORS_OFFSET
+ . = ALIGN(PAGE_SIZE);
+ _vecbase = .;
+
+ SECTION_VECTOR (.WindowVectors.text, WINDOW_VECTORS_VADDR)
+#if XCHAL_EXCM_LEVEL >= 2
+ SECTION_VECTOR (.Level2InterruptVector.text, INTLEVEL2_VECTOR_VADDR)
+#endif
+#if XCHAL_EXCM_LEVEL >= 3
+ SECTION_VECTOR (.Level3InterruptVector.text, INTLEVEL3_VECTOR_VADDR)
+#endif
+#if XCHAL_EXCM_LEVEL >= 4
+ SECTION_VECTOR (.Level4InterruptVector.text, INTLEVEL4_VECTOR_VADDR)
+#endif
+#if XCHAL_EXCM_LEVEL >= 5
+ SECTION_VECTOR (.Level5InterruptVector.text, INTLEVEL5_VECTOR_VADDR)
+#endif
+#if XCHAL_EXCM_LEVEL >= 6
+ SECTION_VECTOR (.Level6InterruptVector.text, INTLEVEL6_VECTOR_VADDR)
+#endif
+ SECTION_VECTOR (.DebugInterruptVector.literal, DEBUG_VECTOR_VADDR - 4)
+ SECTION_VECTOR (.DebugInterruptVector.text, DEBUG_VECTOR_VADDR)
+ SECTION_VECTOR (.KernelExceptionVector.literal, KERNEL_VECTOR_VADDR - 4)
+ SECTION_VECTOR (.KernelExceptionVector.text, KERNEL_VECTOR_VADDR)
+ SECTION_VECTOR (.UserExceptionVector.literal, USER_VECTOR_VADDR - 4)
+ SECTION_VECTOR (.UserExceptionVector.text, USER_VECTOR_VADDR)
+ SECTION_VECTOR (.DoubleExceptionVector.literal, DOUBLEEXC_VECTOR_VADDR - 48)
+ SECTION_VECTOR (.DoubleExceptionVector.text, DOUBLEEXC_VECTOR_VADDR)
+#endif
+
TEXT_TEXT
VMLINUX_SYMBOL(__sched_text_start) = .;
*(.sched.literal .sched.text)
. = ALIGN(16);
__boot_reloc_table_start = ABSOLUTE(.);
+#ifdef CONFIG_VECTORS_OFFSET
RELOCATE_ENTRY(_WindowVectors_text,
.WindowVectors.text);
#if XCHAL_EXCM_LEVEL >= 2
.DoubleExceptionVector.text);
RELOCATE_ENTRY(_DebugInterruptVector_text,
.DebugInterruptVector.text);
+#endif
#if defined(CONFIG_SMP)
RELOCATE_ENTRY(_SecondaryResetVector_text,
.SecondaryResetVector.text);
. = ALIGN(4);
.dummy : { LONG(0) }
+#ifdef CONFIG_VECTORS_OFFSET
/* The vectors are relocated to the real position at startup time */
SECTION_VECTOR (_WindowVectors_text,
. = (LOADADDR( .DoubleExceptionVector.text ) + SIZEOF( .DoubleExceptionVector.text ) + 3) & ~ 3;
+#endif
#if defined(CONFIG_SMP)
SECTION_VECTOR (_SecondaryResetVector_text,