* content_vfbs dimensions, then this is a pointer into the
* corresponding field in content_vfbs. If not, then this
* is a separate buffer to which content_vfbs will blit to.
- * @content_fb: holds the rendered content, can be a surface or DMA buffer
* @content_type: content_fb type
* @defined: true if the current display unit has been initialized
*/
struct vmw_display_unit base;
struct vmw_surface *display_srf;
- struct drm_framebuffer *content_fb;
-
enum stdu_content_type content_fb_type;
bool defined;
* Screen Target Display Unit helper Functions
*****************************************************************************/
-/**
- * vmw_stdu_pin_display - pins the resource associated with the display surface
- *
- * @stdu: contains the display surface
- *
- * Since the display surface can either be a private surface allocated by us,
- * or it can point to the content surface, we use this function to not pin the
- * same resource twice.
- */
-static int vmw_stdu_pin_display(struct vmw_screen_target_display_unit *stdu)
-{
- return vmw_resource_pin(&stdu->display_srf->res, false);
-}
-
-
-
/**
* vmw_stdu_unpin_display - unpins the resource associated with display surface
*
struct vmw_resource *res = &stdu->display_srf->res;
vmw_resource_unpin(res);
-
- if (stdu->content_fb_type != SAME_AS_DISPLAY) {
- vmw_resource_unreference(&res);
- stdu->content_fb_type = SAME_AS_DISPLAY;
- }
-
- stdu->display_srf = NULL;
+ vmw_surface_unreference(&stdu->display_srf);
}
}
*
* @dev_priv: VMW DRM device
* @stdu: display unit to create a Screen Target for
+ * @mode: The mode to set.
+ * @crtc_x: X coordinate of screen target relative to framebuffer origin.
+ * @crtc_y: Y coordinate of screen target relative to framebuffer origin.
*
* Creates a STDU that we can used later. This function is called whenever the
* framebuffer size changes.
* 0 on success, error code on failure
*/
static int vmw_stdu_define_st(struct vmw_private *dev_priv,
- struct vmw_screen_target_display_unit *stdu)
+ struct vmw_screen_target_display_unit *stdu,
+ struct drm_display_mode *mode,
+ int crtc_x, int crtc_y)
{
struct {
SVGA3dCmdHeader header;
cmd->header.size = sizeof(cmd->body);
cmd->body.stid = stdu->base.unit;
- cmd->body.width = stdu->display_srf->base_size.width;
- cmd->body.height = stdu->display_srf->base_size.height;
+ cmd->body.width = mode->hdisplay;
+ cmd->body.height = mode->vdisplay;
cmd->body.flags = (0 == cmd->body.stid) ? SVGA_STFLAG_PRIMARY : 0;
cmd->body.dpi = 0;
- cmd->body.xRoot = stdu->base.crtc.x;
- cmd->body.yRoot = stdu->base.crtc.y;
-
- if (!stdu->base.is_implicit) {
+ if (stdu->base.is_implicit) {
+ cmd->body.xRoot = crtc_x;
+ cmd->body.yRoot = crtc_y;
+ } else {
cmd->body.xRoot = stdu->base.gui_x;
cmd->body.yRoot = stdu->base.gui_y;
}
return ret;
}
-
-
/**
- * vmw_stdu_crtc_set_config - Sets a mode
- *
- * @set: mode parameters
+ * vmw_stdu_bind_fb - Bind an fb to a defined screen target
*
- * This function is the device-specific portion of the DRM CRTC mode set.
- * For the SVGA device, we do this by defining a Screen Target, binding a
- * GB Surface to that target, and finally update the screen target.
+ * @dev_priv: Pointer to a device private struct.
+ * @crtc: The crtc holding the screen target.
+ * @mode: The mode currently used by the screen target. Must be non-NULL.
+ * @new_fb: The new framebuffer to bind. Must be non-NULL.
*
* RETURNS:
- * 0 on success, error code otherwise
+ * 0 on success, error code on failure.
*/
-static int vmw_stdu_crtc_set_config(struct drm_mode_set *set)
+static int vmw_stdu_bind_fb(struct vmw_private *dev_priv,
+ struct drm_crtc *crtc,
+ struct drm_display_mode *mode,
+ struct drm_framebuffer *new_fb)
{
- struct vmw_private *dev_priv;
- struct vmw_screen_target_display_unit *stdu;
- struct vmw_framebuffer *vfb;
+ struct vmw_screen_target_display_unit *stdu = vmw_crtc_to_stdu(crtc);
+ struct vmw_framebuffer *vfb = vmw_framebuffer_to_vfb(new_fb);
+ struct vmw_surface *new_display_srf = NULL;
+ enum stdu_content_type new_content_type;
struct vmw_framebuffer_surface *new_vfbs;
- struct drm_display_mode *mode;
- struct drm_framebuffer *new_fb;
- struct drm_crtc *crtc;
- struct drm_encoder *encoder;
- struct drm_connector *connector;
- int ret;
-
-
- if (!set || !set->crtc)
- return -EINVAL;
-
- crtc = set->crtc;
- crtc->x = set->x;
- crtc->y = set->y;
- stdu = vmw_crtc_to_stdu(crtc);
- mode = set->mode;
- new_fb = set->fb;
- dev_priv = vmw_priv(crtc->dev);
-
-
- if (set->num_connectors > 1) {
- DRM_ERROR("Too many connectors\n");
- return -EINVAL;
- }
-
- if (set->num_connectors == 1 &&
- set->connectors[0] != &stdu->base.connector) {
- DRM_ERROR("Connectors don't match %p %p\n",
- set->connectors[0], &stdu->base.connector);
- return -EINVAL;
- }
-
-
- /* Since they always map one to one these are safe */
- connector = &stdu->base.connector;
- encoder = &stdu->base.encoder;
-
-
- /*
- * After this point the CRTC will be considered off unless a new fb
- * is bound
- */
- if (stdu->defined) {
- /* Unbind current surface by binding an invalid one */
- ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
- if (unlikely(ret != 0))
- return ret;
-
- /* Update Screen Target, display will now be blank */
- if (crtc->primary->fb) {
- vmw_stdu_update_st(dev_priv, stdu);
- if (unlikely(ret != 0))
- return ret;
- }
-
- crtc->primary->fb = NULL;
- crtc->enabled = false;
- encoder->crtc = NULL;
- connector->encoder = NULL;
-
- vmw_stdu_unpin_display(stdu);
- stdu->content_fb = NULL;
- stdu->content_fb_type = SAME_AS_DISPLAY;
-
- ret = vmw_stdu_destroy_st(dev_priv, stdu);
- /* The hardware is hung, give up */
- if (unlikely(ret != 0))
- return ret;
- }
-
-
- /* Any of these conditions means the caller wants CRTC off */
- if (set->num_connectors == 0 || !mode || !new_fb)
- return 0;
-
-
- if (set->x + mode->hdisplay > new_fb->width ||
- set->y + mode->vdisplay > new_fb->height) {
- DRM_ERROR("Set outside of framebuffer\n");
- return -EINVAL;
- }
+ int ret;
- stdu->content_fb = new_fb;
- vfb = vmw_framebuffer_to_vfb(stdu->content_fb);
+ WARN_ON_ONCE(!stdu->defined);
- if (vfb->dmabuf)
- stdu->content_fb_type = SEPARATE_DMA;
+ if (!vfb->dmabuf && new_fb->width == mode->hdisplay &&
+ new_fb->height == mode->vdisplay)
+ new_content_type = SAME_AS_DISPLAY;
+ else if (vfb->dmabuf)
+ new_content_type = SEPARATE_DMA;
+ else
+ new_content_type = SEPARATE_SURFACE;
- /*
- * If the requested mode is different than the width and height
- * of the FB or if the content buffer is a DMA buf, then allocate
- * a display FB that matches the dimension of the mode
- */
- if (mode->hdisplay != new_fb->width ||
- mode->vdisplay != new_fb->height ||
- stdu->content_fb_type != SAME_AS_DISPLAY) {
+ if (new_content_type != SAME_AS_DISPLAY &&
+ !stdu->display_srf) {
struct vmw_surface content_srf;
struct drm_vmw_size display_base_size = {0};
- struct vmw_surface *display_srf;
-
display_base_size.width = mode->hdisplay;
display_base_size.height = mode->vdisplay;
* If content buffer is a DMA buf, then we have to construct
* surface info
*/
- if (stdu->content_fb_type == SEPARATE_DMA) {
+ if (new_content_type == SEPARATE_DMA) {
switch (new_fb->bits_per_pixel) {
case 32:
default:
DRM_ERROR("Invalid format\n");
- ret = -EINVAL;
- goto err_unref_content;
+ return -EINVAL;
}
content_srf.flags = 0;
content_srf.mip_levels[0] = 1;
content_srf.multisample_count = 0;
} else {
-
- stdu->content_fb_type = SEPARATE_SURFACE;
-
new_vfbs = vmw_framebuffer_to_vfbs(new_fb);
content_srf = *new_vfbs->surface;
}
content_srf.multisample_count,
0,
display_base_size,
- &display_srf);
+ &new_display_srf);
if (unlikely(ret != 0)) {
- DRM_ERROR("Cannot allocate a display FB.\n");
- goto err_unref_content;
+ DRM_ERROR("Could not allocate screen target surface.\n");
+ return ret;
}
-
- stdu->display_srf = display_srf;
- } else {
+ } else if (new_content_type == SAME_AS_DISPLAY) {
new_vfbs = vmw_framebuffer_to_vfbs(new_fb);
- stdu->display_srf = new_vfbs->surface;
+ new_display_srf = vmw_surface_reference(new_vfbs->surface);
}
+ if (new_display_srf) {
+ /* Pin new surface before flipping */
+ ret = vmw_resource_pin(&new_display_srf->res, false);
+ if (ret)
+ goto out_srf_unref;
+
+ ret = vmw_stdu_bind_st(dev_priv, stdu, &new_display_srf->res);
+ if (ret)
+ goto out_srf_unpin;
- ret = vmw_stdu_pin_display(stdu);
- if (unlikely(ret != 0)) {
- stdu->display_srf = NULL;
- goto err_unref_content;
+ /* Unpin and unreference old surface */
+ vmw_stdu_unpin_display(stdu);
+
+ /* Transfer the reference */
+ stdu->display_srf = new_display_srf;
+ new_display_srf = NULL;
}
- vmw_svga_enable(dev_priv);
+ crtc->primary->fb = new_fb;
+ stdu->content_fb_type = new_content_type;
+ return 0;
+
+out_srf_unpin:
+ vmw_resource_unpin(&new_display_srf->res);
+out_srf_unref:
+ vmw_surface_unreference(&new_display_srf);
+ return ret;
+}
+
+/**
+ * vmw_stdu_crtc_set_config - Sets a mode
+ *
+ * @set: mode parameters
+ *
+ * This function is the device-specific portion of the DRM CRTC mode set.
+ * For the SVGA device, we do this by defining a Screen Target, binding a
+ * GB Surface to that target, and finally update the screen target.
+ *
+ * RETURNS:
+ * 0 on success, error code otherwise
+ */
+static int vmw_stdu_crtc_set_config(struct drm_mode_set *set)
+{
+ struct vmw_private *dev_priv;
+ struct vmw_screen_target_display_unit *stdu;
+ struct drm_display_mode *mode;
+ struct drm_framebuffer *new_fb;
+ struct drm_crtc *crtc;
+ struct drm_encoder *encoder;
+ struct drm_connector *connector;
+ bool turning_off;
+ int ret;
+
+
+ if (!set || !set->crtc)
+ return -EINVAL;
+
+ crtc = set->crtc;
+ stdu = vmw_crtc_to_stdu(crtc);
+ mode = set->mode;
+ new_fb = set->fb;
+ dev_priv = vmw_priv(crtc->dev);
+ turning_off = set->num_connectors == 0 || !mode || !new_fb;
+
+ if (set->num_connectors > 1) {
+ DRM_ERROR("Too many connectors\n");
+ return -EINVAL;
+ }
+
+ if (set->num_connectors == 1 &&
+ set->connectors[0] != &stdu->base.connector) {
+ DRM_ERROR("Connectors don't match %p %p\n",
+ set->connectors[0], &stdu->base.connector);
+ return -EINVAL;
+ }
+
+ if (!turning_off && (set->x + mode->hdisplay > new_fb->width ||
+ set->y + mode->vdisplay > new_fb->height)) {
+ DRM_ERROR("Set outside of framebuffer\n");
+ return -EINVAL;
+ }
+
+ /* Since they always map one to one these are safe */
+ connector = &stdu->base.connector;
+ encoder = &stdu->base.encoder;
+
+ if (stdu->defined) {
+ ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
+ if (ret)
+ return ret;
+
+ vmw_stdu_unpin_display(stdu);
+ (void) vmw_stdu_update_st(dev_priv, stdu);
+
+ ret = vmw_stdu_destroy_st(dev_priv, stdu);
+ if (ret)
+ return ret;
+
+ crtc->primary->fb = NULL;
+ crtc->enabled = false;
+ encoder->crtc = NULL;
+ connector->encoder = NULL;
+ stdu->content_fb_type = SAME_AS_DISPLAY;
+ crtc->x = set->x;
+ crtc->y = set->y;
+ }
+
+ if (turning_off)
+ return 0;
/*
* Steps to displaying a surface, assume surface is already
* 3. update that screen target (this is done later by
* vmw_kms_stdu_do_surface_dirty_or_present)
*/
- ret = vmw_stdu_define_st(dev_priv, stdu);
- if (unlikely(ret != 0))
- goto err_unpin_display_and_content;
+ /*
+ * Note on error handling: We can't really restore the crtc to
+ * it's original state on error, but we at least update the
+ * current state to what's submitted to hardware to enable
+ * future recovery.
+ */
+ vmw_svga_enable(dev_priv);
+ ret = vmw_stdu_define_st(dev_priv, stdu, mode, set->x, set->y);
+ if (ret)
+ return ret;
- ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res);
- if (unlikely(ret != 0))
- goto err_unpin_destroy_st;
+ crtc->x = set->x;
+ crtc->y = set->y;
+ crtc->mode = *mode;
+ ret = vmw_stdu_bind_fb(dev_priv, crtc, mode, new_fb);
+ if (ret)
+ return ret;
+ crtc->enabled = true;
connector->encoder = encoder;
encoder->crtc = crtc;
- crtc->mode = *mode;
- crtc->primary->fb = new_fb;
- crtc->enabled = true;
-
- return ret;
-
-err_unpin_destroy_st:
- vmw_stdu_destroy_st(dev_priv, stdu);
-err_unpin_display_and_content:
- vmw_stdu_unpin_display(stdu);
-err_unref_content:
- stdu->content_fb = NULL;
- return ret;
+ return 0;
}
-
-
/**
* vmw_stdu_crtc_page_flip - Binds a buffer to a screen target
*
{
struct vmw_private *dev_priv = vmw_priv(crtc->dev);
struct vmw_screen_target_display_unit *stdu;
+ struct drm_vmw_rect vclips;
+ struct vmw_framebuffer *vfb = vmw_framebuffer_to_vfb(new_fb);
int ret;
- if (crtc == NULL)
- return -EINVAL;
-
dev_priv = vmw_priv(crtc->dev);
stdu = vmw_crtc_to_stdu(crtc);
- crtc->primary->fb = new_fb;
- stdu->content_fb = new_fb;
-
- if (stdu->display_srf) {
- /*
- * If the display surface is the same as the content surface
- * then remove the reference
- */
- if (stdu->content_fb_type == SAME_AS_DISPLAY) {
- if (stdu->defined) {
- /* Unbind the current surface */
- ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
- if (unlikely(ret != 0))
- goto err_out;
- }
- vmw_stdu_unpin_display(stdu);
- stdu->display_srf = NULL;
- }
- }
-
-
- if (!new_fb) {
- /* Blanks the display */
- (void) vmw_stdu_update_st(dev_priv, stdu);
-
- return 0;
- }
+ if (!stdu->defined)
+ return -EINVAL;
- if (stdu->content_fb_type == SAME_AS_DISPLAY) {
- stdu->display_srf = vmw_framebuffer_to_vfbs(new_fb)->surface;
- ret = vmw_stdu_pin_display(stdu);
- if (ret) {
- stdu->display_srf = NULL;
- goto err_out;
- }
-
- /* Bind display surface */
- ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res);
- if (unlikely(ret != 0))
- goto err_unpin_display_and_content;
- }
+ ret = vmw_stdu_bind_fb(dev_priv, crtc, &crtc->mode, new_fb);
+ if (ret)
+ return ret;
- /* Update display surface: after this point everything is bound */
- ret = vmw_stdu_update_st(dev_priv, stdu);
- if (unlikely(ret != 0))
+ vclips.x = crtc->x;
+ vclips.y = crtc->y;
+ vclips.w = crtc->mode.hdisplay;
+ vclips.h = crtc->mode.vdisplay;
+ if (vfb->dmabuf)
+ ret = vmw_kms_stdu_dma(dev_priv, NULL, vfb, NULL, NULL, &vclips,
+ 1, 1, true, false);
+ else
+ ret = vmw_kms_stdu_surface_dirty(dev_priv, vfb, NULL, &vclips,
+ NULL, 0, 0, 1, 1, NULL);
+ if (ret)
return ret;
if (event) {
vmw_fifo_flush(dev_priv, false);
}
- return ret;
-
-err_unpin_display_and_content:
- vmw_stdu_unpin_display(stdu);
-err_out:
- crtc->primary->fb = NULL;
- stdu->content_fb = NULL;
- return ret;
+ return 0;
}