.in_ext = wiimod_pro_in_ext,
};
-/*
- * Drums
- * Guitar-Hero, Rock-Band and other games came bundled with drums which can
- * be plugged as extension to a Wiimote. Drum-reports are still not entirely
- * figured out, but the most important information is known.
- * We create a separate device for drums and report all information via this
- * input device.
- */
-
-static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
- __u8 none, __u8 which,
- __u8 pressure, __u8 onoff,
- __u8 *store, __u16 code,
- __u8 which_code)
-{
- static const __u8 default_pressure = 3;
-
- if (!none && which == which_code) {
- *store = pressure;
- input_report_abs(wdata->extension.input, code, *store);
- } else if (onoff != !!*store) {
- *store = onoff ? default_pressure : 0;
- input_report_abs(wdata->extension.input, code, *store);
- }
-}
-
-static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
-{
- __u8 pressure, which, none, hhp, sx, sy;
- __u8 o, r, y, g, b, bass, bm, bp;
-
- /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | 0 | 0 | SX <5:0> |
- * 2 | 0 | 0 | SY <5:0> |
- * -----+-----+-----+-----------------------------+-----+
- * 3 | HPP | NON | WHICH <5:1> | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 6 | O | R | Y | G | B | BSS | 1 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * All buttons are 0 if pressed
- *
- * With Motion+ enabled, the following bits will get invalid:
- * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | 0 | 0 | SX <5:1> |XXXXX|
- * 2 | 0 | 0 | SY <5:1> |XXXXX|
- * -----+-----+-----+-----------------------------+-----+
- * 3 | HPP | NON | WHICH <5:1> | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 5 | ? | 1 | 1 | B- | 1 | B+ | 1 |XXXXX|
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 6 | O | R | Y | G | B | BSS |XXXXX|XXXXX|
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- */
-
- pressure = 7 - (ext[3] >> 5);
- which = (ext[2] >> 1) & 0x1f;
- none = !!(ext[2] & 0x40);
- hhp = !(ext[2] & 0x80);
- sx = ext[0] & 0x3f;
- sy = ext[1] & 0x3f;
- o = !(ext[5] & 0x80);
- r = !(ext[5] & 0x40);
- y = !(ext[5] & 0x20);
- g = !(ext[5] & 0x10);
- b = !(ext[5] & 0x08);
- bass = !(ext[5] & 0x04);
- bm = !(ext[4] & 0x10);
- bp = !(ext[4] & 0x04);
-
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- o, &wdata->state.pressure_drums[0],
- ABS_CYMBAL_RIGHT, 0x0e);
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- r, &wdata->state.pressure_drums[1],
- ABS_TOM_LEFT, 0x19);
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- y, &wdata->state.pressure_drums[2],
- ABS_CYMBAL_LEFT, 0x11);
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- g, &wdata->state.pressure_drums[3],
- ABS_TOM_FAR_RIGHT, 0x12);
- wiimod_drums_report_pressure(wdata, none, which, pressure,
- b, &wdata->state.pressure_drums[4],
- ABS_TOM_RIGHT, 0x0f);
-
- /* Bass shares pressure with hi-hat (set via hhp) */
- wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
- bass, &wdata->state.pressure_drums[5],
- ABS_BASS, 0x1b);
- /* Hi-hat has no on/off values, just pressure. Force to off/0. */
- wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
- 0, &wdata->state.pressure_drums[6],
- ABS_HI_HAT, 0x0e);
-
- input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
- input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
-
- input_report_key(wdata->extension.input, BTN_START, bp);
- input_report_key(wdata->extension.input, BTN_SELECT, bm);
-
- input_sync(wdata->extension.input);
-}
-
-static int wiimod_drums_open(struct input_dev *dev)
-{
- struct wiimote_data *wdata = input_get_drvdata(dev);
- unsigned long flags;
-
- spin_lock_irqsave(&wdata->state.lock, flags);
- wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
- wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
-
- return 0;
-}
-
-static void wiimod_drums_close(struct input_dev *dev)
-{
- struct wiimote_data *wdata = input_get_drvdata(dev);
- unsigned long flags;
-
- spin_lock_irqsave(&wdata->state.lock, flags);
- wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
- wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
-}
-
-static int wiimod_drums_probe(const struct wiimod_ops *ops,
- struct wiimote_data *wdata)
-{
- int ret;
-
- wdata->extension.input = input_allocate_device();
- if (!wdata->extension.input)
- return -ENOMEM;
-
- input_set_drvdata(wdata->extension.input, wdata);
- wdata->extension.input->open = wiimod_drums_open;
- wdata->extension.input->close = wiimod_drums_close;
- wdata->extension.input->dev.parent = &wdata->hdev->dev;
- wdata->extension.input->id.bustype = wdata->hdev->bus;
- wdata->extension.input->id.vendor = wdata->hdev->vendor;
- wdata->extension.input->id.product = wdata->hdev->product;
- wdata->extension.input->id.version = wdata->hdev->version;
- wdata->extension.input->name = WIIMOTE_NAME " Drums";
-
- set_bit(EV_KEY, wdata->extension.input->evbit);
- set_bit(BTN_START, wdata->extension.input->keybit);
- set_bit(BTN_SELECT, wdata->extension.input->keybit);
-
- set_bit(EV_ABS, wdata->extension.input->evbit);
- set_bit(ABS_X, wdata->extension.input->absbit);
- set_bit(ABS_Y, wdata->extension.input->absbit);
- set_bit(ABS_TOM_LEFT, wdata->extension.input->absbit);
- set_bit(ABS_TOM_RIGHT, wdata->extension.input->absbit);
- set_bit(ABS_TOM_FAR_RIGHT, wdata->extension.input->absbit);
- set_bit(ABS_CYMBAL_LEFT, wdata->extension.input->absbit);
- set_bit(ABS_CYMBAL_RIGHT, wdata->extension.input->absbit);
- set_bit(ABS_BASS, wdata->extension.input->absbit);
- set_bit(ABS_HI_HAT, wdata->extension.input->absbit);
- input_set_abs_params(wdata->extension.input,
- ABS_X, -32, 31, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_Y, -32, 31, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_TOM_LEFT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_TOM_RIGHT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_TOM_FAR_RIGHT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_CYMBAL_LEFT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_CYMBAL_RIGHT, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_BASS, 0, 7, 0, 0);
- input_set_abs_params(wdata->extension.input,
- ABS_HI_HAT, 0, 7, 0, 0);
-
- ret = input_register_device(wdata->extension.input);
- if (ret)
- goto err_free;
-
- return 0;
-
-err_free:
- input_free_device(wdata->extension.input);
- wdata->extension.input = NULL;
- return ret;
-}
-
-static void wiimod_drums_remove(const struct wiimod_ops *ops,
- struct wiimote_data *wdata)
-{
- if (!wdata->extension.input)
- return;
-
- input_unregister_device(wdata->extension.input);
- wdata->extension.input = NULL;
-}
-
-static const struct wiimod_ops wiimod_drums = {
- .flags = 0,
- .arg = 0,
- .probe = wiimod_drums_probe,
- .remove = wiimod_drums_remove,
- .in_ext = wiimod_drums_in_ext,
-};
-
-/*
- * Guitar
- * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
- * be plugged as extension to a Wiimote.
- * We create a separate device for guitars and report all information via this
- * input device.
- */
-
-static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
-{
- __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
-
- /* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | 0 | 0 | SX <5:0> |
- * 2 | 0 | 0 | SY <5:0> |
- * -----+-----+-----+-----+-----------------------------+
- * 3 | 0 | 0 | 0 | TB <4:0> |
- * -----+-----+-----+-----+-----------------------------+
- * 4 | 0 | 0 | 0 | WB <4:0> |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 6 | BO | BR | BB | BG | BY | 1 | 1 | BU |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * All buttons are 0 if pressed
- *
- * With Motion+ enabled, the following bits will get invalid:
- * Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 1 | 0 | 0 | SX <5:1> |XXXXX|
- * 2 | 0 | 0 | SY <5:1> |XXXXX|
- * -----+-----+-----+-----+-----------------------+-----+
- * 3 | 0 | 0 | 0 | TB <4:0> |
- * -----+-----+-----+-----+-----------------------------+
- * 4 | 0 | 0 | 0 | WB <4:0> |
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX|
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- * 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX|
- * -----+-----+-----+-----+-----+-----+-----+-----+-----+
- */
-
- sx = ext[0] & 0x3f;
- sy = ext[1] & 0x3f;
- tb = ext[2] & 0x1f;
- wb = ext[3] & 0x1f;
- bd = !(ext[4] & 0x40);
- bm = !(ext[4] & 0x10);
- bp = !(ext[4] & 0x04);
- bo = !(ext[5] & 0x80);
- br = !(ext[5] & 0x40);
- bb = !(ext[5] & 0x20);
- bg = !(ext[5] & 0x10);
- by = !(ext[5] & 0x08);
- bu = !(ext[5] & 0x01);
-
- input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
- input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
- input_report_abs(wdata->extension.input, ABS_FRET_BOARD, tb);
- input_report_abs(wdata->extension.input, ABS_WHAMMY_BAR, wb - 0x10);
-
- input_report_key(wdata->extension.input, BTN_MODE, bm);
- input_report_key(wdata->extension.input, BTN_START, bp);
- input_report_key(wdata->extension.input, BTN_STRUM_BAR_UP, bu);
- input_report_key(wdata->extension.input, BTN_STRUM_BAR_DOWN, bd);
- input_report_key(wdata->extension.input, BTN_FRET_FAR_UP, bg);
- input_report_key(wdata->extension.input, BTN_FRET_UP, br);
- input_report_key(wdata->extension.input, BTN_FRET_MID, by);
- input_report_key(wdata->extension.input, BTN_FRET_LOW, bb);
- input_report_key(wdata->extension.input, BTN_FRET_FAR_LOW, bo);
-
- input_sync(wdata->extension.input);
-}
-
-static int wiimod_guitar_open(struct input_dev *dev)
-{
- struct wiimote_data *wdata = input_get_drvdata(dev);
- unsigned long flags;
-
- spin_lock_irqsave(&wdata->state.lock, flags);
- wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
- wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
-
- return 0;
-}
-
-static void wiimod_guitar_close(struct input_dev *dev)
-{
- struct wiimote_data *wdata = input_get_drvdata(dev);
- unsigned long flags;
-
- spin_lock_irqsave(&wdata->state.lock, flags);
- wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
- wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
- spin_unlock_irqrestore(&wdata->state.lock, flags);
-}
-
-static int wiimod_guitar_probe(const struct wiimod_ops *ops,
- struct wiimote_data *wdata)
-{
- int ret;
-
- wdata->extension.input = input_allocate_device();
- if (!wdata->extension.input)
- return -ENOMEM;
-
- input_set_drvdata(wdata->extension.input, wdata);
- wdata->extension.input->open = wiimod_guitar_open;
- wdata->extension.input->close = wiimod_guitar_close;
- wdata->extension.input->dev.parent = &wdata->hdev->dev;
- wdata->extension.input->id.bustype = wdata->hdev->bus;
- wdata->extension.input->id.vendor = wdata->hdev->vendor;
- wdata->extension.input->id.product = wdata->hdev->product;
- wdata->extension.input->id.version = wdata->hdev->version;
- wdata->extension.input->name = WIIMOTE_NAME " Guitar";
-
- set_bit(EV_KEY, wdata->extension.input->evbit);
- set_bit(BTN_MODE, wdata->extension.input->keybit);
- set_bit(BTN_START, wdata->extension.input->keybit);
- set_bit(BTN_FRET_FAR_UP, wdata->extension.input->keybit);
- set_bit(BTN_FRET_UP, wdata->extension.input->keybit);
- set_bit(BTN_FRET_MID, wdata->extension.input->keybit);
- set_bit(BTN_FRET_LOW, wdata->extension.input->keybit);
- set_bit(BTN_FRET_FAR_LOW, wdata->extension.input->keybit);
- set_bit(BTN_STRUM_BAR_UP, wdata->extension.input->keybit);
- set_bit(BTN_STRUM_BAR_DOWN, wdata->extension.input->keybit);
-
- set_bit(EV_ABS, wdata->extension.input->evbit);
- set_bit(ABS_X, wdata->extension.input->absbit);
- set_bit(ABS_Y, wdata->extension.input->absbit);
- set_bit(ABS_FRET_BOARD, wdata->extension.input->absbit);
- set_bit(ABS_WHAMMY_BAR, wdata->extension.input->absbit);
- input_set_abs_params(wdata->extension.input,
- ABS_X, -32, 31, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_Y, -32, 31, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_FRET_BOARD, 0, 0x1f, 1, 1);
- input_set_abs_params(wdata->extension.input,
- ABS_WHAMMY_BAR, 0, 0x0f, 1, 1);
-
- ret = input_register_device(wdata->extension.input);
- if (ret)
- goto err_free;
-
- return 0;
-
-err_free:
- input_free_device(wdata->extension.input);
- wdata->extension.input = NULL;
- return ret;
-}
-
-static void wiimod_guitar_remove(const struct wiimod_ops *ops,
- struct wiimote_data *wdata)
-{
- if (!wdata->extension.input)
- return;
-
- input_unregister_device(wdata->extension.input);
- wdata->extension.input = NULL;
-}
-
-static const struct wiimod_ops wiimod_guitar = {
- .flags = 0,
- .arg = 0,
- .probe = wiimod_guitar_probe,
- .remove = wiimod_guitar_remove,
- .in_ext = wiimod_guitar_in_ext,
-};
-
/*
* Builtin Motion Plus
* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
[WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
- [WIIMOTE_EXT_GUITAR_HERO_DRUMS] = &wiimod_drums,
- [WIIMOTE_EXT_GUITAR_HERO_GUITAR] = &wiimod_guitar,
};