This comment predates atomic, and I think with the way we currently
track IPS, it's safe to enable this for the case we switch too.
Changes since v1:
- Keep IPS enabled when switching planes.
Changes since v2:
- Enable IPS when at least one plane is enabled. (Ville)
Changes since v3:
- Actually do what was advertised in v3, sigh! (Ville, CI)
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171122183906.47767-1-maarten.lankhorst@linux.intel.com
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
if (crtc_state->ips_force_disable)
return false;
- /*
- * FIXME IPS should be fine as long as one plane is
- * enabled, but in practice it seems to have problems
- * when going from primary only to sprite only and vice
- * versa.
- */
- if (!(crtc_state->active_planes & BIT(PLANE_PRIMARY)))
+ /* IPS should be fine as long as at least one plane is enabled. */
+ if (!(crtc_state->active_planes & ~BIT(PLANE_CURSOR)))
return false;
/* pixel rate mustn't exceed 95% of cdclk with IPS on BDW */