static __must_check int i915_gem_object_bind_to_gtt(struct drm_i915_gem_object *obj,
unsigned alignment,
bool map_and_fenceable);
-static void i915_gem_clear_fence_reg(struct drm_device *dev,
- struct drm_i915_fence_reg *reg);
static int i915_gem_phys_pwrite(struct drm_device *dev,
struct drm_i915_gem_object *obj,
struct drm_i915_gem_pwrite *args,
for (i = 0; i < dev_priv->num_fence_regs; i++) {
struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
- struct drm_i915_gem_object *obj = reg->obj;
- if (!obj)
- continue;
+ i915_gem_write_fence(dev, i, NULL);
- if (obj->tiling_mode)
- i915_gem_release_mmap(obj);
+ if (reg->obj)
+ i915_gem_object_fence_lost(reg->obj);
- reg->obj->fence_reg = I915_FENCE_REG_NONE;
- reg->obj->fenced_gpu_access = false;
- reg->obj->last_fenced_seqno = 0;
- i915_gem_clear_fence_reg(dev, reg);
+ reg->pin_count = 0;
+ reg->obj = NULL;
+ INIT_LIST_HEAD(®->lru_list);
}
+
+ INIT_LIST_HEAD(&dev_priv->mm.fence_list);
}
void i915_gem_reset(struct drm_device *dev)
return 0;
}
-/**
- * i915_gem_clear_fence_reg - clear out fence register info
- * @obj: object to clear
- *
- * Zeroes out the fence register itself and clears out the associated
- * data structures in dev_priv and obj.
- */
-static void
-i915_gem_clear_fence_reg(struct drm_device *dev,
- struct drm_i915_fence_reg *reg)
-{
- drm_i915_private_t *dev_priv = dev->dev_private;
- uint32_t fence_reg = reg - dev_priv->fence_regs;
-
- switch (INTEL_INFO(dev)->gen) {
- case 7:
- case 6:
- I915_WRITE64(FENCE_REG_SANDYBRIDGE_0 + fence_reg*8, 0);
- break;
- case 5:
- case 4:
- I915_WRITE64(FENCE_REG_965_0 + fence_reg*8, 0);
- break;
- case 3:
- if (fence_reg >= 8)
- fence_reg = FENCE_REG_945_8 + (fence_reg - 8) * 4;
- else
- case 2:
- fence_reg = FENCE_REG_830_0 + fence_reg * 4;
-
- I915_WRITE(fence_reg, 0);
- break;
- }
-
- list_del_init(®->lru_list);
- reg->obj = NULL;
- reg->pin_count = 0;
-}
-
/**
* Finds free space in the GTT aperture and binds the object there.
*/
dev_priv->num_fence_regs = 8;
/* Initialize fence registers to zero */
- for (i = 0; i < dev_priv->num_fence_regs; i++) {
- i915_gem_clear_fence_reg(dev, &dev_priv->fence_regs[i]);
- }
+ i915_gem_reset_fences(dev);
i915_gem_detect_bit_6_swizzle(dev);
init_waitqueue_head(&dev_priv->pending_flip_queue);