sparc32 lacks vga.h, so lots of fbdev drivers won't compile. There are no
sparc32 systems with PCI slots, so it's a bit moot.
The patch gives sparc32 a copy of the sparc64 vga.h. It fixes sparc32
allmodconfig without mucking up fbdev Kconfig and gives us wider compile
coverage.
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Acked-by: "David S. Miller" <davem@davemloft.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
--- /dev/null
+/*
+ * Access to VGA videoram
+ *
+ * (c) 1998 Martin Mares <mj@ucw.cz>
+ */
+
+#ifndef _LINUX_ASM_VGA_H_
+#define _LINUX_ASM_VGA_H_
+
+#include <asm/types.h>
+
+#define VT_BUF_HAVE_RW
+
+#undef scr_writew
+#undef scr_readw
+
+static inline void scr_writew(u16 val, u16 *addr)
+{
+ BUG_ON((long) addr >= 0);
+
+ *addr = val;
+}
+
+static inline u16 scr_readw(const u16 *addr)
+{
+ BUG_ON((long) addr >= 0);
+
+ return *addr;
+}
+
+#define VGA_MAP_MEM(x,s) (x)
+
+#endif