BRANCH = 2,
};
-#define STATE_LIST_MARK ((struct bpf_verifier_state_list *) -1L)
static struct bpf_verifier_state_list **explored_state(
struct bpf_verifier_env *env,
int idx)
static void init_explored_state(struct bpf_verifier_env *env, int idx)
{
- env->explored_states[idx] = STATE_LIST_MARK;
+ env->insn_aux_data[idx].prune_point = true;
}
/* t, w, e - match pseudo-code above:
int i;
sl = *explored_state(env, insn);
- if (!sl)
- return;
-
- while (sl != STATE_LIST_MARK) {
+ while (sl) {
if (sl->state.curframe != cur->curframe)
goto next;
for (i = 0; i <= cur->curframe; i++)
struct bpf_verifier_state *cur = env->cur_state, *new;
int i, j, err, states_cnt = 0;
- pprev = explored_state(env, insn_idx);
- sl = *pprev;
-
- if (!sl)
+ if (!env->insn_aux_data[insn_idx].prune_point)
/* this 'insn_idx' instruction wasn't marked, so we will not
* be doing state search here
*/
return 0;
+ pprev = explored_state(env, insn_idx);
+ sl = *pprev;
+
clean_live_states(env, insn_idx, cur);
- while (sl != STATE_LIST_MARK) {
+ while (sl) {
if (states_equal(env, &sl->state, cur)) {
sl->hit_cnt++;
/* reached equivalent register/stack state,
for (i = 0; i < env->prog->len; i++) {
sl = env->explored_states[i];
- if (sl)
- while (sl != STATE_LIST_MARK) {
- sln = sl->next;
- free_verifier_state(&sl->state, false);
- kfree(sl);
- sl = sln;
- }
+ while (sl) {
+ sln = sl->next;
+ free_verifier_state(&sl->state, false);
+ kfree(sl);
+ sl = sln;
+ }
}
kvfree(env->explored_states);