led_stop_software_blink(led_cdev);
if (led_cdev->trigger->deactivate)
led_cdev->trigger->deactivate(led_cdev);
+ device_remove_groups(led_cdev->dev, led_cdev->trigger->groups);
led_cdev->trigger = NULL;
led_set_brightness(led_cdev, LED_OFF);
}
if (ret)
goto err_activate;
+
+ ret = device_add_groups(led_cdev->dev, trig->groups);
+ if (ret) {
+ dev_err(led_cdev->dev, "Failed to add trigger attributes\n");
+ goto err_add_groups;
+ }
}
if (event) {
return 0;
+err_add_groups:
+
+ if (trig->deactivate)
+ trig->deactivate(led_cdev);
err_activate:
+
led_cdev->trigger = NULL;
write_lock_irqsave(&led_cdev->trigger->leddev_list_lock, flags);
list_del(&led_cdev->trig_list);
/* Link to next registered trigger */
struct list_head next_trig;
+
+ const struct attribute_group **groups;
};
+/*
+ * Currently the attributes in struct led_trigger::groups are added directly to
+ * the LED device. As this might change in the future, the following
+ * macros abstract getting the LED device and its trigger_data from the dev
+ * parameter passed to the attribute accessor functions.
+ */
+#define led_trigger_get_led(dev) ((struct led_classdev *)dev_get_drvdata((dev)))
+#define led_trigger_get_drvdata(dev) (led_get_trigger_data(led_trigger_get_led(dev)))
+
ssize_t led_trigger_store(struct device *dev, struct device_attribute *attr,
const char *buf, size_t count);
ssize_t led_trigger_show(struct device *dev, struct device_attribute *attr,