To check rq pointer before adding entity into it.
That avoids NULL pointer access in some case.
v2: move the check to caller
Suggested-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
if (first) {
/* Add the entity to the run queue */
spin_lock(&entity->rq_lock);
+ if (!entity->rq) {
+ DRM_ERROR("Trying to push to a killed entity\n");
+ spin_unlock(&entity->rq_lock);
+ return;
+ }
drm_sched_rq_add_entity(entity->rq, entity);
spin_unlock(&entity->rq_lock);
drm_sched_wakeup(sched);