/*
* sessions
*/
-static const char *session_state_name(int s)
+const char *ceph_session_state_name(int s)
{
switch (s) {
case CEPH_MDS_SESSION_NEW: return "new";
struct ceph_msg *msg;
dout("send_flushmsg_ack to mds%d (%s)s seq %lld\n",
- session->s_mds, session_state_name(session->s_state), seq);
+ session->s_mds, ceph_session_state_name(session->s_state), seq);
msg = create_session_msg(CEPH_SESSION_FLUSHMSG_ACK, seq);
if (!msg)
return -ENOMEM;
struct ceph_msg *msg;
dout("request_close_session mds%d state %s seq %lld\n",
- session->s_mds, session_state_name(session->s_state),
+ session->s_mds, ceph_session_state_name(session->s_state),
session->s_seq);
msg = create_session_msg(CEPH_SESSION_REQUEST_CLOSE, session->s_seq);
if (!msg)
req->r_session = get_session(session);
dout("do_request mds%d session %p state %s\n", mds, session,
- session_state_name(session->s_state));
+ ceph_session_state_name(session->s_state));
if (session->s_state != CEPH_MDS_SESSION_OPEN &&
session->s_state != CEPH_MDS_SESSION_HUNG) {
if (session->s_state == CEPH_MDS_SESSION_NEW ||
dout("handle_session mds%d %s %p state %s seq %llu\n",
mds, ceph_session_op_name(op), session,
- session_state_name(session->s_state), seq);
+ ceph_session_state_name(session->s_state), seq);
if (session->s_state == CEPH_MDS_SESSION_HUNG) {
session->s_state = CEPH_MDS_SESSION_OPEN;
session->s_seq = 0;
dout("session %p state %s\n", session,
- session_state_name(session->s_state));
+ ceph_session_state_name(session->s_state));
spin_lock(&session->s_gen_ttl_lock);
session->s_cap_gen++;
ceph_mdsmap_is_laggy(oldmap, i) ? " (laggy)" : "",
ceph_mds_state_name(newstate),
ceph_mdsmap_is_laggy(newmap, i) ? " (laggy)" : "",
- session_state_name(s->s_state));
+ ceph_session_state_name(s->s_state));
if (i >= newmap->m_max_mds ||
memcmp(ceph_mdsmap_get_addr(oldmap, i),