* set of ~ ( MAC XOR BSSID ) for all bssids we handle.
*
* When you do this you are essentially computing the common bits of all your
- * BSSes. Later it is assumed the harware will "and" (&) the BSSID mask with
+ * BSSes. Later it is assumed the hardware will "and" (&) the BSSID mask with
* the MAC address to obtain the relevant bits and compare the result with
* (frame's BSSID & mask) to see if they match.
*
* On loop iteration for BSSID-02:
* bssid_mask &= ~(0001 ^ 1001)
* bssid_mask = (1010) & ~(0001 ^ 1001)
- * bssid_mask = (1010) & ~(1001)
- * bssid_mask = (1010) & (0110)
+ * bssid_mask = (1010) & ~(1000)
+ * bssid_mask = (1010) & (0111)
* bssid_mask = 0010
*
* A bssid_mask of 0010 means "only pay attention to the second least
*
* IFRAME-02: 0001 (we should allow)
*
- * allow = (0001 & 1010) == 1010
- *
* allow = (IFRAME-02 & bssid_mask) == (bssid_mask & MAC) ? 1 : 0;
* --> allow = (0001 & 0010) == (0010 & 0001) ? 1 :0;
- * --> allow = (0010) == (0010)
+ * --> allow = (0000) == (0000)
* --> allow = 1
*
* Other examples: