extern void __tcp_data_snd_check(struct sock *sk, struct sk_buff *skb);
extern void __tcp_push_pending_frames(struct sock *sk, struct tcp_sock *tp,
- unsigned cur_mss, int nonagle);
+ unsigned int cur_mss, int nonagle);
extern int tcp_may_send_now(struct sock *sk, struct tcp_sock *tp);
extern int tcp_retransmit_skb(struct sock *, struct sk_buff *);
extern void tcp_xmit_retransmit_queue(struct sock *);
* Returns 1, if no segments are in flight and we have queued segments, but
* cannot send anything now because of SWS or another problem.
*/
-static int tcp_write_xmit(struct sock *sk, int nonagle)
+static int tcp_write_xmit(struct sock *sk, unsigned int mss_now, int nonagle)
{
struct tcp_sock *tp = tcp_sk(sk);
struct sk_buff *skb;
- unsigned int mss_now;
int sent_pkts;
/* If we are closed, the bytes will have to remain here.
if (unlikely(sk->sk_state == TCP_CLOSE))
return 0;
-
- /* Account for SACKS, we may need to fragment due to this.
- * It is just like the real MSS changing on us midstream.
- * We also handle things correctly when the user adds some
- * IP options mid-stream. Silly to do, but cover it.
- */
- mss_now = tcp_current_mss(sk, 1);
sent_pkts = 0;
while ((skb = sk->sk_send_head) &&
tcp_snd_test(sk, skb, mss_now,
* The socket must be locked by the caller.
*/
void __tcp_push_pending_frames(struct sock *sk, struct tcp_sock *tp,
- unsigned cur_mss, int nonagle)
+ unsigned int cur_mss, int nonagle)
{
struct sk_buff *skb = sk->sk_send_head;
if (!tcp_skb_is_last(sk, skb))
nonagle = TCP_NAGLE_PUSH;
if (!tcp_snd_test(sk, skb, cur_mss, nonagle) ||
- tcp_write_xmit(sk, nonagle))
+ tcp_write_xmit(sk, cur_mss, nonagle))
tcp_check_probe_timer(sk, tp);
}
}
if (after(TCP_SKB_CB(skb)->end_seq, tp->snd_una + tp->snd_wnd) ||
tcp_packets_in_flight(tp) >= tp->snd_cwnd ||
- tcp_write_xmit(sk, tp->nonagle))
+ tcp_write_xmit(sk, tcp_current_mss(sk, 1), tp->nonagle))
tcp_check_probe_timer(sk, tp);
}