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drm/vc4: Fix a "the the" typo in a comment.
author
Eric Anholt
<eric@anholt.net>
Sat, 2 Jul 2016 16:58:41 +0000
(09:58 -0700)
committer
Eric Anholt
<eric@anholt.net>
Fri, 15 Jul 2016 22:19:52 +0000
(15:19 -0700)
Signed-off-by: Eric Anholt <eric@anholt.net>
drivers/gpu/drm/vc4/vc4_validate_shaders.c
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diff --git
a/drivers/gpu/drm/vc4/vc4_validate_shaders.c
b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
index 75c8e8fb182727f8b1e9796a8af31927eef0f67b..46527e989ce37839b0bd76d27dd0d5a4821bf58c 100644
(file)
--- a/
drivers/gpu/drm/vc4/vc4_validate_shaders.c
+++ b/
drivers/gpu/drm/vc4/vc4_validate_shaders.c
@@
-194,7
+194,7
@@
check_tmu_write(struct vc4_validated_shader_info *validated_shader,
return false;
}
- /* We assert that the
the
clamped address is the first
+ /* We assert that the clamped address is the first
* argument, and the UBO base address is the second argument.
* This is arbitrary, but simpler than supporting flipping the
* two either way.