const struct v4l2_h264_dpb_entry *dpb;
s32 pocs[HANTRO_H264_DPB_SIZE];
u8 unordered_reflist[HANTRO_H264_DPB_SIZE];
+ int frame_nums[HANTRO_H264_DPB_SIZE];
s32 curpoc;
u8 num_valid;
};
init_reflist_builder(struct hantro_ctx *ctx,
struct hantro_h264_reflist_builder *b)
{
+ const struct v4l2_ctrl_h264_slice_params *slice_params;
const struct v4l2_ctrl_h264_decode_params *dec_param;
+ const struct v4l2_ctrl_h264_sps *sps;
struct vb2_v4l2_buffer *buf = hantro_get_dst_buf(ctx);
const struct v4l2_h264_dpb_entry *dpb = ctx->h264_dec.dpb;
struct vb2_queue *cap_q = &ctx->fh.m2m_ctx->cap_q_ctx.q;
+ int cur_frame_num, max_frame_num;
unsigned int i;
dec_param = ctx->h264_dec.ctrls.decode;
+ slice_params = &ctx->h264_dec.ctrls.slices[0];
+ sps = ctx->h264_dec.ctrls.sps;
+ max_frame_num = 1 << (sps->log2_max_frame_num_minus4 + 4);
+ cur_frame_num = slice_params->frame_num;
memset(b, 0, sizeof(*b));
b->dpb = dpb;
continue;
buf = to_vb2_v4l2_buffer(vb2_get_buffer(cap_q, buf_idx));
+
+ /*
+ * Handle frame_num wraparound as described in section
+ * '8.2.4.1 Decoding process for picture numbers' of the spec.
+ * TODO: This logic will have to be adjusted when we start
+ * supporting interlaced content.
+ */
+ if (dpb[i].frame_num > cur_frame_num)
+ b->frame_nums[i] = (int)dpb[i].frame_num - max_frame_num;
+ else
+ b->frame_nums[i] = dpb[i].frame_num;
+
b->pocs[i] = get_poc(buf->field, dpb[i].top_field_order_cnt,
dpb[i].bottom_field_order_cnt);
b->unordered_reflist[b->num_valid] = i;
* ascending order.
*/
if (!(a->flags & V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM))
- return HANTRO_CMP(b->frame_num, a->frame_num);
+ return HANTRO_CMP(builder->frame_nums[idxb],
+ builder->frame_nums[idxa]);
return HANTRO_CMP(a->pic_num, b->pic_num);
}