pipe_ctx->bottom_pipe->plane_state == pipe_ctx->plane_state;
bool sec_split = pipe_ctx->top_pipe &&
pipe_ctx->top_pipe->plane_state == pipe_ctx->plane_state;
+ bool flip_vert_scan_dir = false, flip_horz_scan_dir = false;
+
+ /*
+ * Need to calculate the scan direction for viewport to properly determine offset
+ */
+ if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_180) {
+ flip_vert_scan_dir = true;
+ flip_horz_scan_dir = true;
+ } else if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_90)
+ flip_vert_scan_dir = true;
+ else if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_270)
+ flip_horz_scan_dir = true;
if (stream->view_format == VIEW_3D_FORMAT_SIDE_BY_SIDE ||
stream->view_format == VIEW_3D_FORMAT_TOP_AND_BOTTOM) {
data->viewport.height = clip.height *
surf_src.height / plane_state->dst_rect.height;
+ /* To transfer the x, y to correct coordinate on mirror image (camera).
+ * deg 0 : transfer x,
+ * deg 90 : don't need to transfer,
+ * deg180 : transfer y,
+ * deg270 : transfer x and y.
+ * To transfer the x, y to correct coordinate on non-mirror image (video).
+ * deg 0 : don't need to transfer,
+ * deg 90 : transfer y,
+ * deg180 : transfer x and y,
+ * deg270 : transfer x.
+ */
+ if (pipe_ctx->plane_state->horizontal_mirror) {
+ if (flip_horz_scan_dir && !flip_vert_scan_dir) {
+ data->viewport.y = surf_src.height - data->viewport.y - data->viewport.height;
+ data->viewport.x = surf_src.width - data->viewport.x - data->viewport.width;
+ } else if (flip_horz_scan_dir && flip_vert_scan_dir)
+ data->viewport.y = surf_src.height - data->viewport.y - data->viewport.height;
+ else {
+ if (!flip_horz_scan_dir && !flip_vert_scan_dir)
+ data->viewport.x = surf_src.width - data->viewport.x - data->viewport.width;
+ }
+ } else {
+ if (flip_horz_scan_dir)
+ data->viewport.x = surf_src.width - data->viewport.x - data->viewport.width;
+ if (flip_vert_scan_dir)
+ data->viewport.y = surf_src.height - data->viewport.y - data->viewport.height;
+ }
+
/* Round down, compensate in init */
data->viewport_c.x = data->viewport.x / vpc_div;
data->viewport_c.y = data->viewport.y / vpc_div;
rect_swap_helper(&src);
rect_swap_helper(&data->viewport_c);
rect_swap_helper(&data->viewport);
+
+ if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_270 &&
+ pipe_ctx->plane_state->horizontal_mirror) {
+ flip_vert_scan_dir = true;
+ }
+ if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_90 &&
+ pipe_ctx->plane_state->horizontal_mirror) {
+ flip_vert_scan_dir = false;
+ }
} else if (pipe_ctx->plane_state->horizontal_mirror)
flip_horz_scan_dir = !flip_horz_scan_dir;