p->walked = 0;
}
+/* We implement power down on suspend by checking the power state of
+ * the ALSA card - when we are suspending the ALSA state for the card
+ * is set to D3.
+ */
+static int snd_soc_dapm_suspend_check(struct snd_soc_dapm_widget *widget)
+{
+ struct snd_soc_codec *codec = widget->codec;
+
+ switch (snd_power_get_state(codec->card)) {
+ case SNDRV_CTL_POWER_D3hot:
+ case SNDRV_CTL_POWER_D3cold:
+ return 0;
+ default:
+ return 1;
+ }
+}
+
/*
* Recursively check for a completed path to an active or physically connected
* output widget. Returns number of complete paths.
case snd_soc_dapm_adc:
case snd_soc_dapm_aif_out:
if (widget->active)
- return 1;
+ return snd_soc_dapm_suspend_check(widget);
default:
break;
}
if (widget->connected) {
/* connected pin ? */
if (widget->id == snd_soc_dapm_output && !widget->ext)
- return 1;
+ return snd_soc_dapm_suspend_check(widget);
/* connected jack or spk ? */
if (widget->id == snd_soc_dapm_hp || widget->id == snd_soc_dapm_spk ||
(widget->id == snd_soc_dapm_line && !list_empty(&widget->sources)))
- return 1;
+ return snd_soc_dapm_suspend_check(widget);
}
list_for_each_entry(path, &widget->sinks, list_source) {
case snd_soc_dapm_dac:
case snd_soc_dapm_aif_in:
if (widget->active)
- return 1;
+ return snd_soc_dapm_suspend_check(widget);
default:
break;
}
if (widget->connected) {
/* connected pin ? */
if (widget->id == snd_soc_dapm_input && !widget->ext)
- return 1;
+ return snd_soc_dapm_suspend_check(widget);
/* connected VMID/Bias for lower pops */
if (widget->id == snd_soc_dapm_vmid)
- return 1;
+ return snd_soc_dapm_suspend_check(widget);
/* connected jack ? */
if (widget->id == snd_soc_dapm_mic ||
(widget->id == snd_soc_dapm_line && !list_empty(&widget->sinks)))
- return 1;
+ return snd_soc_dapm_suspend_check(widget);
}
list_for_each_entry(path, &widget->sources, list_sink) {
if (!w->power_check)
continue;
- /* If we're suspending then pull down all the
- * power. */
- switch (event) {
- case SND_SOC_DAPM_STREAM_SUSPEND:
- power = 0;
- break;
-
- default:
- if (!w->force)
- power = w->power_check(w);
- else
- power = 1;
- if (power)
- sys_power = 1;
- break;
- }
+ if (!w->force)
+ power = w->power_check(w);
+ else
+ power = 1;
+ if (power)
+ sys_power = 1;
if (w->power == power)
continue;