$(obj)board/matrix_vision/*/bootscript.img \
$(obj)board/voiceblue/eeprom \
$(obj)u-boot.lds \
- $(obj)arch/blackfin/cpu/bootrom-asm-offsets.[chs] \
$(obj)arch/blackfin/cpu/init.{lds,elf}
@rm -f $(obj)include/bmp_logo.h
@rm -f $(obj)include/bmp_logo_data.h
-bootrom-asm-offsets.[chs]
-
init.lds
init.elf
extra-y += check_initcode
-extra-y += bootrom-asm-offsets.h
-$(obj)bootrom-asm-offsets.c: bootrom-asm-offsets.c.in bootrom-asm-offsets.awk
- echo '#include <asm/mach-common/bits/bootrom.h>' | $(CPP) $(CPPFLAGS) - | gawk -f ./bootrom-asm-offsets.awk > $@.tmp
- mv $@.tmp $@
-$(obj)bootrom-asm-offsets.s: $(obj)bootrom-asm-offsets.c
- $(CC) $(CFLAGS) -S $^ -o $@.tmp
- mv $@.tmp $@
-$(obj)bootrom-asm-offsets.h: $(obj)bootrom-asm-offsets.s
- sed -ne "/^->/{s:^->\([^ ]*\) [\$$#]*\([^ ]*\) \(.*\):#define \1 \2 /* \3 */:; s:->::; p;}" $^ > $@
-
# make sure our initcode (which goes into LDR) does not
# have relocs or external references
$(obj)initcode.o: CFLAGS += -fno-function-sections -fno-data-sections
+++ /dev/null
-#!/usr/bin/gawk -f
-BEGIN {
- print "/* DO NOT EDIT: AUTOMATICALLY GENERATED"
- print " * Input files: bootrom-asm-offsets.awk bootrom-asm-offsets.c.in"
- print " * DO NOT EDIT: AUTOMATICALLY GENERATED"
- print " */"
- print ""
- system("cat bootrom-asm-offsets.c.in")
- print "{"
-}
-
-{
- /* find a structure definition */
- if ($0 ~ /typedef struct .* {/) {
- delete members;
- i = 0;
-
- /* extract each member of the structure */
- while (1) {
- getline
- if ($1 == "}")
- break;
- gsub(/[*;]/, "");
- members[i++] = $NF;
- }
-
- /* grab the structure's name */
- struct = $NF;
- sub(/;$/, "", struct);
-
- /* output the DEFINE() macros */
- while (i-- > 0)
- print "\tDEFINE(" struct ", " members[i] ");"
- print ""
- }
-}
-
-END {
- print "\treturn 0;"
- print "}"
-}
+++ /dev/null
-/* A little trick taken from the kernel asm-offsets.h where we convert
- * the C structures automatically into a bunch of defines for use in
- * the assembly files.
- */
-
-#include <linux/stddef.h>
-#include <asm/mach-common/bits/bootrom.h>
-
-#define _DEFINE(sym, val) asm volatile("\n->" #sym " %0 " #val : : "i" (val))
-#define DEFINE(s, m) _DEFINE(offset_##s##_##m, offsetof(s, m))
-
-int main(int argc, char * const argv[])