This rename makes it more clear that everything initialized in the _init
function must be cleaned up in a6xx_gmu_remove. This will hopefully
dissuade people from using device managed resources (for reasons laid
out in the previous patch).
Changes in v2:
- None
Cc: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190523171653.138678-6-sean@poorly.run
gmu->initialized = false;
}
-int a6xx_gmu_probe(struct a6xx_gpu *a6xx_gpu, struct device_node *node)
+int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node)
{
struct a6xx_gmu *gmu = &a6xx_gpu->gmu;
struct platform_device *pdev = of_find_device_by_node(node);
/* FIXME: How do we gracefully handle this? */
BUG_ON(!node);
- ret = a6xx_gmu_probe(a6xx_gpu, node);
+ ret = a6xx_gmu_init(a6xx_gpu, node);
if (ret) {
a6xx_destroy(&(a6xx_gpu->base.base));
return ERR_PTR(ret);
int a6xx_gmu_set_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
void a6xx_gmu_clear_oob(struct a6xx_gmu *gmu, enum a6xx_gmu_oob_state state);
-int a6xx_gmu_probe(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
+int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);
void a6xx_gmu_set_freq(struct msm_gpu *gpu, unsigned long freq);