extern int sk_receive_skb(struct sock *sk, struct sk_buff *skb,
const int nested);
+static inline void sk_set_socket(struct sock *sk, struct socket *sock)
+{
+ sk->sk_socket = sock;
+}
+
/* Detach socket from process context.
* Announce socket dead, detach it from wait queue and inode.
* Note that parent inode held reference count on this struct sock,
{
write_lock_bh(&sk->sk_callback_lock);
sock_set_flag(sk, SOCK_DEAD);
- sk->sk_socket = NULL;
+ sk_set_socket(sk, NULL);
sk->sk_sleep = NULL;
write_unlock_bh(&sk->sk_callback_lock);
}
write_lock_bh(&sk->sk_callback_lock);
sk->sk_sleep = &parent->wait;
parent->sk = sk;
- sk->sk_socket = parent;
+ sk_set_socket(sk, parent);
security_sock_graft(sk, parent);
write_unlock_bh(&sk->sk_callback_lock);
}
* to be taken into account in all callers. -acme
*/
sk_refcnt_debug_inc(newsk);
- newsk->sk_socket = NULL;
+ sk_set_socket(newsk, NULL);
newsk->sk_sleep = NULL;
if (newsk->sk_prot->sockets_allocated)
sk->sk_rcvbuf = sysctl_rmem_default;
sk->sk_sndbuf = sysctl_wmem_default;
sk->sk_state = TCP_CLOSE;
- sk->sk_socket = sock;
+ sk_set_socket(sk, sock);
sock_set_flag(sk, SOCK_ZAPPED);