nfsd4_cleanup_open_state(open, status);
if (open->op_openowner)
cstate->replay_owner = &open->op_openowner->oo_owner;
- else
+ nfsd4_bump_seqid(cstate, status);
+ if (!cstate->replay_owner)
nfs4_unlock_state();
return status;
}
}
#endif
+/*
+ * Bump the seqid on cstate->replay_owner, and clear replay_owner if it
+ * won't be used for replay.
+ */
+void nfsd4_bump_seqid(struct nfsd4_compound_state *cstate, __be32 nfserr)
+{
+ struct nfs4_stateowner *so = cstate->replay_owner;
+
+ if (nfserr == nfserr_replay_me)
+ return;
+
+ if (!seqid_mutating_err(ntohl(nfserr))) {
+ cstate->replay_owner = NULL;
+ return;
+ }
+ if (!so)
+ return;
+ if (so->so_is_open_owner)
+ release_last_closed_stateid(openowner(so));
+ so->so_seqid++;
+ return;
+}
static void
gen_sessionid(struct nfsd4_session *ses)
nfsd4_client_record_create(oo->oo_owner.so_client);
status = nfs_ok;
out:
+ nfsd4_bump_seqid(cstate, status);
if (!cstate->replay_owner)
nfs4_unlock_state();
return status;
memcpy(&od->od_stateid, &stp->st_stid.sc_stateid, sizeof(stateid_t));
status = nfs_ok;
out:
+ nfsd4_bump_seqid(cstate, status);
if (!cstate->replay_owner)
nfs4_unlock_state();
return status;
}
-void nfsd4_purge_closed_stateid(struct nfs4_stateowner *so)
-{
- struct nfs4_openowner *oo;
- struct nfs4_ol_stateid *s;
-
- if (!so->so_is_open_owner)
- return;
- oo = openowner(so);
- s = oo->oo_last_closed_stid;
- if (!s)
- return;
- if (!(oo->oo_flags & NFS4_OO_PURGE_CLOSE)) {
- /* Release the last_closed_stid on the next seqid bump: */
- oo->oo_flags |= NFS4_OO_PURGE_CLOSE;
- return;
- }
- oo->oo_flags &= ~NFS4_OO_PURGE_CLOSE;
- release_last_closed_stateid(oo);
-}
-
static void nfsd4_close_open_stateid(struct nfs4_ol_stateid *s)
{
unhash_open_stateid(s);
&close->cl_stateid,
NFS4_OPEN_STID|NFS4_CLOSED_STID,
&stp, nn);
+ nfsd4_bump_seqid(cstate, status);
if (status)
goto out;
oo = openowner(stp->st_stateowner);
- status = nfs_ok;
update_stateid(&stp->st_stid.sc_stateid);
memcpy(&close->cl_stateid, &stp->st_stid.sc_stateid, sizeof(stateid_t));
nfsd4_close_open_stateid(stp);
- release_last_closed_stateid(oo);
- oo->oo_flags &= ~NFS4_OO_PURGE_CLOSE;
- oo->oo_last_closed_stid = stp;
+
+ if (cstate->minorversion) {
+ unhash_stid(&stp->st_stid);
+ free_generic_stateid(stp);
+ } else
+ oo->oo_last_closed_stid = stp;
if (list_empty(&oo->oo_owner.so_stateids)) {
if (cstate->minorversion) {
out:
if (status && new_state)
release_lockowner(lock_sop);
+ nfsd4_bump_seqid(cstate, status);
if (!cstate->replay_owner)
nfs4_unlock_state();
if (file_lock)
memcpy(&locku->lu_stateid, &stp->st_stid.sc_stateid, sizeof(stateid_t));
out:
+ nfsd4_bump_seqid(cstate, status);
if (!cstate->replay_owner)
nfs4_unlock_state();
if (file_lock)
\
save = resp->p;
-/*
- * Routine for encoding the result of a "seqid-mutating" NFSv4 operation. This
- * is where sequence id's are incremented, and the replay cache is filled.
- * Note that we increment sequence id's here, at the last moment, so we're sure
- * we know whether the error to be returned is a sequence id mutating error.
- */
-
-static void encode_seqid_op_tail(struct nfsd4_compoundres *resp, __be32 *save, __be32 nfserr)
-{
- struct nfs4_stateowner *stateowner = resp->cstate.replay_owner;
-
- if (seqid_mutating_err(ntohl(nfserr)) && stateowner) {
- stateowner->so_seqid++;
- stateowner->so_replay.rp_status = nfserr;
- stateowner->so_replay.rp_buflen =
- (char *)resp->p - (char *)save;
- memcpy(stateowner->so_replay.rp_buf, save,
- stateowner->so_replay.rp_buflen);
- nfsd4_purge_closed_stateid(stateowner);
- }
-}
-
/* Encode as an array of strings the string given with components
* separated @sep, escaped with esc_enter and esc_exit.
*/
if (!nfserr)
nfsd4_encode_stateid(resp, &close->cl_stateid);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
else if (nfserr == nfserr_denied)
nfsd4_encode_lock_denied(resp, &lock->lk_denied);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
if (!nfserr)
nfsd4_encode_stateid(resp, &locku->lu_stateid);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
}
/* XXX save filehandle here */
out:
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
if (!nfserr)
nfsd4_encode_stateid(resp, &oc->oc_resp_stateid);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
if (!nfserr)
nfsd4_encode_stateid(resp, &od->od_stateid);
- encode_seqid_op_tail(resp, save, nfserr);
return nfserr;
}
void
nfsd4_encode_operation(struct nfsd4_compoundres *resp, struct nfsd4_op *op)
{
+ struct nfs4_stateowner *so = resp->cstate.replay_owner;
__be32 *statp;
__be32 *p;
/* nfsd4_check_drc_limit guarantees enough room for error status */
if (!op->status)
op->status = nfsd4_check_resp_size(resp, 0);
+ if (so) {
+ so->so_replay.rp_status = op->status;
+ so->so_replay.rp_buflen = (char *)resp->p - (char *)(statp+1);
+ memcpy(so->so_replay.rp_buf, statp+1, so->so_replay.rp_buflen);
+ }
status:
/*
* Note: We write the status directly, instead of using WRITE32(),
struct nfs4_ol_stateid *oo_last_closed_stid;
time_t oo_time; /* time of placement on so_close_lru */
#define NFS4_OO_CONFIRMED 1
-#define NFS4_OO_PURGE_CLOSE 2
#define NFS4_OO_NEW 4
unsigned char oo_flags;
};
struct nfs4_lockowner {
struct nfs4_stateowner lo_owner; /* must be first element */
struct list_head lo_owner_ino_hash; /* hash by owner,file */
- struct list_head lo_perstateid; /* for lockowners only */
+ struct list_head lo_perstateid;
struct list_head lo_list; /* for temporary uses */
};
struct nfsd_net *nn);
extern bool nfs4_has_reclaimed_state(const char *name, struct nfsd_net *nn);
extern void put_client_renew(struct nfs4_client *clp);
-extern void nfsd4_purge_closed_stateid(struct nfs4_stateowner *);
/* nfs4recover operations */
extern int nfsd4_client_tracking_init(struct net *net);
struct nfsd4_compound_state *, struct nfsd4_test_stateid *test_stateid);
extern __be32 nfsd4_free_stateid(struct svc_rqst *rqstp,
struct nfsd4_compound_state *, struct nfsd4_free_stateid *free_stateid);
+extern void nfsd4_bump_seqid(struct nfsd4_compound_state *, __be32 nfserr);
#endif
/*