</sect1>
<sect1><title>User Space Memory Access</title>
!Iinclude/asm-i386/uaccess.h
-!Iarch/i386/lib/usercopy.c
+!Earch/i386/lib/usercopy.c
</sect1>
<sect1><title>More Memory Management Functions</title>
!Iinclude/linux/rmap.h
<title>The Linux VFS</title>
<sect1><title>The Filesystem types</title>
!Iinclude/linux/fs.h
-!Einclude/linux/fs.h
</sect1>
<sect1><title>The Directory Cache</title>
!Efs/dcache.c
<chapter id="hardware">
<title>Hardware Interfaces</title>
<sect1><title>Interrupt Handling</title>
-!Ikernel/irq/manage.c
+!Ekernel/irq/manage.c
</sect1>
<sect1><title>Resources Management</title>
!Edrivers/video/modedb.c
</sect1>
<sect1><title>Frame Buffer Macintosh Video Mode Database</title>
-!Idrivers/video/macmodes.c
+!Edrivers/video/macmodes.c
</sect1>
<sect1><title>Frame Buffer Fonts</title>
<para>
* @get_name: find the name for a given inode in a given directory
* @get_parent: find the parent of a given directory
* @get_dentry: find a dentry for the inode given a file handle sub-fragment
+ * @find_exported_dentry:
+ * set by the exporting module to a standard helper function.
*
* Description:
* The export_operations structure provides a means for nfsd to communicate
* @SOCK_RAW: raw socket
* @SOCK_RDM: reliably-delivered message
* @SOCK_SEQPACKET: sequential packet socket
+ * @SOCK_DCCP: Datagram Congestion Control Protocol socket
* @SOCK_PACKET: linux specific way of getting packets at the dev level.
* For writing rarp and other similar things on the user level.
*