drm/vc4: Fix negative X/Y positioning on SAND planes
authorBoris Brezillon <boris.brezillon@bootlin.com>
Fri, 7 Dec 2018 08:36:05 +0000 (09:36 +0100)
committerBoris Brezillon <boris.brezillon@bootlin.com>
Sat, 8 Dec 2018 12:27:36 +0000 (13:27 +0100)
Commit 3e407417b192 ("drm/vc4: Fix X/Y positioning of planes using
T_TILES modifier") fixed the problem with T_TILES format, but left
things in a non-working state for SAND formats. Address that now.

Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181207083606.15449-1-boris.brezillon@bootlin.com
drivers/gpu/drm/vc4/vc4_plane.c

index 75db62cbe468df2324d395a2a33446c0a81cf172..fb1214b91a259e650ecd24ceb44c222b077b1d27 100644 (file)
@@ -595,6 +595,7 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
        case DRM_FORMAT_MOD_BROADCOM_SAND128:
        case DRM_FORMAT_MOD_BROADCOM_SAND256: {
                uint32_t param = fourcc_mod_broadcom_param(fb->modifier);
+               u32 tile_w, tile, x_off, pix_per_tile;
 
                /* Column-based NV12 or RGBA.
                 */
@@ -614,12 +615,15 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
                switch (base_format_mod) {
                case DRM_FORMAT_MOD_BROADCOM_SAND64:
                        tiling = SCALER_CTL0_TILING_64B;
+                       tile_w = 64;
                        break;
                case DRM_FORMAT_MOD_BROADCOM_SAND128:
                        tiling = SCALER_CTL0_TILING_128B;
+                       tile_w = 128;
                        break;
                case DRM_FORMAT_MOD_BROADCOM_SAND256:
                        tiling = SCALER_CTL0_TILING_256B_OR_T;
+                       tile_w = 256;
                        break;
                default:
                        break;
@@ -630,6 +634,23 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
                        return -EINVAL;
                }
 
+               pix_per_tile = tile_w / fb->format->cpp[0];
+               tile = vc4_state->src_x / pix_per_tile;
+               x_off = vc4_state->src_x % pix_per_tile;
+
+               /* Adjust the base pointer to the first pixel to be scanned
+                * out.
+                */
+               for (i = 0; i < num_planes; i++) {
+                       vc4_state->offsets[i] += param * tile_w * tile;
+                       vc4_state->offsets[i] += vc4_state->src_y /
+                                                (i ? v_subsample : 1) *
+                                                tile_w;
+                       vc4_state->offsets[i] += x_off /
+                                                (i ? h_subsample : 1) *
+                                                fb->format->cpp[i];
+               }
+
                pitch0 = VC4_SET_FIELD(param, SCALER_TILE_HEIGHT);
                break;
        }