* called on driver load and after a GPU reset, so you can place
* workarounds here even if they get overwritten by GPU reset.
*/
- /* WaIncreaseDefaultTLBEntries:chv,bdw,skl,bxt */
+ /* WaIncreaseDefaultTLBEntries:chv,bdw,skl,bxt,kbl */
if (IS_BROADWELL(dev_priv))
I915_WRITE(GEN8_L3_LRA_1_GPGPU, GEN8_L3_LRA_1_GPGPU_DEFAULT_VALUE_BDW);
else if (IS_CHERRYVIEW(dev_priv))
I915_WRITE(GEN8_L3_LRA_1_GPGPU, GEN8_L3_LRA_1_GPGPU_DEFAULT_VALUE_CHV);
- else if (IS_SKYLAKE(dev_priv))
+ else if (IS_SKYLAKE(dev_priv) || IS_KABYLAKE(dev_priv))
I915_WRITE(GEN8_L3_LRA_1_GPGPU, GEN9_L3_LRA_1_GPGPU_DEFAULT_VALUE_SKL);
else if (IS_BROXTON(dev_priv))
I915_WRITE(GEN8_L3_LRA_1_GPGPU, GEN9_L3_LRA_1_GPGPU_DEFAULT_VALUE_BXT);