return objp;
}
-static __always_inline void *__cache_alloc(struct kmem_cache *cachep,
- gfp_t flags, void *caller)
-{
- unsigned long save_flags;
- void *objp = NULL;
-
- cache_alloc_debugcheck_before(cachep, flags);
-
- local_irq_save(save_flags);
-
- if (unlikely(NUMA_BUILD &&
- current->flags & (PF_SPREAD_SLAB | PF_MEMPOLICY)))
- objp = alternate_node_alloc(cachep, flags);
-
- if (!objp)
- objp = ____cache_alloc(cachep, flags);
- /*
- * We may just have run out of memory on the local node.
- * ____cache_alloc_node() knows how to locate memory on other nodes
- */
- if (NUMA_BUILD && !objp)
- objp = ____cache_alloc_node(cachep, flags, numa_node_id());
- local_irq_restore(save_flags);
- objp = cache_alloc_debugcheck_after(cachep, flags, objp,
- caller);
- prefetchw(objp);
- return objp;
-}
-
#ifdef CONFIG_NUMA
/*
* Try allocating on another node if PF_SPREAD_SLAB|PF_MEMPOLICY.
* allocator to do its reclaim / fallback magic. We then insert the
* slab into the proper nodelist and then allocate from it.
*/
-void *fallback_alloc(struct kmem_cache *cache, gfp_t flags)
+static void *fallback_alloc(struct kmem_cache *cache, gfp_t flags)
{
- struct zonelist *zonelist = &NODE_DATA(slab_node(current->mempolicy))
- ->node_zonelists[gfp_zone(flags)];
+ struct zonelist *zonelist;
+ gfp_t local_flags;
struct zone **z;
void *obj = NULL;
int nid;
- gfp_t local_flags = (flags & GFP_LEVEL_MASK);
+
+ if (flags & __GFP_THISNODE)
+ return NULL;
+
+ zonelist = &NODE_DATA(slab_node(current->mempolicy))
+ ->node_zonelists[gfp_zone(flags)];
+ local_flags = (flags & GFP_LEVEL_MASK);
retry:
/*
if (x)
goto retry;
- if (!(flags & __GFP_THISNODE))
- /* Unable to grow the cache. Fall back to other nodes. */
- return fallback_alloc(cachep, flags);
-
- return NULL;
+ return fallback_alloc(cachep, flags);
done:
return obj;
}
-#endif
+
+/**
+ * kmem_cache_alloc_node - Allocate an object on the specified node
+ * @cachep: The cache to allocate from.
+ * @flags: See kmalloc().
+ * @nodeid: node number of the target node.
+ * @caller: return address of caller, used for debug information
+ *
+ * Identical to kmem_cache_alloc but it will allocate memory on the given
+ * node, which can improve the performance for cpu bound structures.
+ *
+ * Fallback to other node is possible if __GFP_THISNODE is not set.
+ */
+static __always_inline void *
+__cache_alloc_node(struct kmem_cache *cachep, gfp_t flags, int nodeid,
+ void *caller)
+{
+ unsigned long save_flags;
+ void *ptr;
+
+ cache_alloc_debugcheck_before(cachep, flags);
+ local_irq_save(save_flags);
+
+ if (unlikely(nodeid == -1))
+ nodeid = numa_node_id();
+
+ if (unlikely(!cachep->nodelists[nodeid])) {
+ /* Node not bootstrapped yet */
+ ptr = fallback_alloc(cachep, flags);
+ goto out;
+ }
+
+ if (nodeid == numa_node_id()) {
+ /*
+ * Use the locally cached objects if possible.
+ * However ____cache_alloc does not allow fallback
+ * to other nodes. It may fail while we still have
+ * objects on other nodes available.
+ */
+ ptr = ____cache_alloc(cachep, flags);
+ if (ptr)
+ goto out;
+ }
+ /* ___cache_alloc_node can fall back to other nodes */
+ ptr = ____cache_alloc_node(cachep, flags, nodeid);
+ out:
+ local_irq_restore(save_flags);
+ ptr = cache_alloc_debugcheck_after(cachep, flags, ptr, caller);
+
+ return ptr;
+}
+
+static __always_inline void *
+__do_cache_alloc(struct kmem_cache *cache, gfp_t flags)
+{
+ void *objp;
+
+ if (unlikely(current->flags & (PF_SPREAD_SLAB | PF_MEMPOLICY))) {
+ objp = alternate_node_alloc(cache, flags);
+ if (objp)
+ goto out;
+ }
+ objp = ____cache_alloc(cache, flags);
+
+ /*
+ * We may just have run out of memory on the local node.
+ * ____cache_alloc_node() knows how to locate memory on other nodes
+ */
+ if (!objp)
+ objp = ____cache_alloc_node(cache, flags, numa_node_id());
+
+ out:
+ return objp;
+}
+#else
+
+static __always_inline void *
+__do_cache_alloc(struct kmem_cache *cachep, gfp_t flags)
+{
+ return ____cache_alloc(cachep, flags);
+}
+
+#endif /* CONFIG_NUMA */
+
+static __always_inline void *
+__cache_alloc(struct kmem_cache *cachep, gfp_t flags, void *caller)
+{
+ unsigned long save_flags;
+ void *objp;
+
+ cache_alloc_debugcheck_before(cachep, flags);
+ local_irq_save(save_flags);
+ objp = __do_cache_alloc(cachep, flags);
+ local_irq_restore(save_flags);
+ objp = cache_alloc_debugcheck_after(cachep, flags, objp, caller);
+ prefetchw(objp);
+
+ return objp;
+}
/*
* Caller needs to acquire correct kmem_list's list_lock
}
#ifdef CONFIG_NUMA
-/**
- * kmem_cache_alloc_node - Allocate an object on the specified node
- * @cachep: The cache to allocate from.
- * @flags: See kmalloc().
- * @nodeid: node number of the target node.
- * @caller: return address of caller, used for debug information
- *
- * Identical to kmem_cache_alloc but it will allocate memory on the given
- * node, which can improve the performance for cpu bound structures.
- *
- * Fallback to other node is possible if __GFP_THISNODE is not set.
- */
-static __always_inline void *
-__cache_alloc_node(struct kmem_cache *cachep, gfp_t flags,
- int nodeid, void *caller)
-{
- unsigned long save_flags;
- void *ptr = NULL;
-
- cache_alloc_debugcheck_before(cachep, flags);
- local_irq_save(save_flags);
-
- if (unlikely(nodeid == -1))
- nodeid = numa_node_id();
-
- if (likely(cachep->nodelists[nodeid])) {
- if (nodeid == numa_node_id()) {
- /*
- * Use the locally cached objects if possible.
- * However ____cache_alloc does not allow fallback
- * to other nodes. It may fail while we still have
- * objects on other nodes available.
- */
- ptr = ____cache_alloc(cachep, flags);
- }
- if (!ptr) {
- /* ___cache_alloc_node can fall back to other nodes */
- ptr = ____cache_alloc_node(cachep, flags, nodeid);
- }
- } else {
- /* Node not bootstrapped yet */
- if (!(flags & __GFP_THISNODE))
- ptr = fallback_alloc(cachep, flags);
- }
-
- local_irq_restore(save_flags);
- ptr = cache_alloc_debugcheck_after(cachep, flags, ptr, caller);
-
- return ptr;
-}
-
void *kmem_cache_alloc_node(struct kmem_cache *cachep, gfp_t flags, int nodeid)
{
return __cache_alloc_node(cachep, flags, nodeid,