#include "cache.h"
#include "xdr4.h"
#include "vfs.h"
+#include "current_stateid.h"
#define NFSDDBG_FACILITY NFSDDBG_PROC
typedef __be32(*nfsd4op_func)(struct svc_rqst *, struct nfsd4_compound_state *,
void *);
typedef u32(*nfsd4op_rsize)(struct svc_rqst *, struct nfsd4_op *op);
+typedef void(*stateid_setter)(struct nfsd4_compound_state *, void *);
+typedef void(*stateid_getter)(struct nfsd4_compound_state *, void *);
enum nfsd4_op_flags {
ALLOWED_WITHOUT_FH = 1 << 0, /* No current filehandle required */
* the v4.0 case).
*/
OP_CACHEME = 1 << 6,
+ /*
+ * These are ops which clear current state id.
+ */
+ OP_CLEAR_STATEID = 1 << 7,
};
struct nfsd4_operation {
char *op_name;
/* Try to get response size before operation */
nfsd4op_rsize op_rsize_bop;
+ stateid_setter op_get_currentstateid;
+ stateid_getter op_set_currentstateid;
};
static struct nfsd4_operation nfsd4_ops[];
if (op->status)
goto encode_op;
- if (opdesc->op_func)
+ if (opdesc->op_func) {
+ if (opdesc->op_get_currentstateid)
+ opdesc->op_get_currentstateid(cstate, &op->u);
op->status = opdesc->op_func(rqstp, cstate, &op->u);
- else
+ } else
BUG_ON(op->status == nfs_ok);
- if (!op->status && need_wrongsec_check(rqstp))
- op->status = check_nfsd_access(cstate->current_fh.fh_export, rqstp);
+ if (!op->status) {
+ if (opdesc->op_set_currentstateid)
+ opdesc->op_set_currentstateid(cstate, &op->u);
+
+ if (opdesc->op_flags & OP_CLEAR_STATEID)
+ cstate->current_stateid = NULL;
+
+ if (need_wrongsec_check(rqstp))
+ op->status = check_nfsd_access(cstate->current_fh.fh_export, rqstp);
+ }
encode_op:
/* Only from SEQUENCE */
.op_flags = OP_MODIFIES_SOMETHING,
.op_name = "OP_CLOSE",
.op_rsize_bop = (nfsd4op_rsize)nfsd4_status_stateid_rsize,
+ .op_get_currentstateid = (stateid_getter)nfsd4_get_closestateid,
+ .op_set_currentstateid = (stateid_setter)nfsd4_set_closestateid,
},
[OP_COMMIT] = {
.op_func = (nfsd4op_func)nfsd4_commit,
.op_flags = OP_HANDLES_WRONGSEC | OP_MODIFIES_SOMETHING,
.op_name = "OP_OPEN",
.op_rsize_bop = (nfsd4op_rsize)nfsd4_open_rsize,
+ .op_set_currentstateid = (stateid_setter)nfsd4_set_openstateid,
},
[OP_OPEN_CONFIRM] = {
.op_func = (nfsd4op_func)nfsd4_open_confirm,
nfs4_unlock_state();
nfsd4_destroy_callback_queue();
}
+
+static void
+get_stateid(struct nfsd4_compound_state *cstate, stateid_t *stateid)
+{
+ if (cstate->current_stateid && CURRENT_STATEID(stateid))
+ memcpy(stateid, cstate->current_stateid, sizeof(stateid_t));
+}
+
+static void
+put_stateid(struct nfsd4_compound_state *cstate, stateid_t *stateid)
+{
+ if (cstate->minorversion)
+ cstate->current_stateid = stateid;
+}
+
+void
+nfsd4_set_openstateid(struct nfsd4_compound_state *cstate, struct nfsd4_open *open)
+{
+ put_stateid(cstate, &open->op_stateid);
+}
+
+void
+nfsd4_get_closestateid(struct nfsd4_compound_state *cstate, struct nfsd4_close *close)
+{
+ get_stateid(cstate, &close->cl_stateid);
+}
+
+void
+nfsd4_set_closestateid(struct nfsd4_compound_state *cstate, struct nfsd4_close *close)
+{
+ get_stateid(cstate, &close->cl_stateid);
+}