const struct dc_surface *surface = &pipe_ctx->surface->public;
const struct dc_stream *stream = &pipe_ctx->stream->public;
struct scaler_data *data = &pipe_ctx->scl_data;
+ struct rect surf_src = surface->src_rect;
struct rect clip = { 0 };
int vpc_div = (data->format == PIXEL_FORMAT_420BPP12
|| data->format == PIXEL_FORMAT_420BPP15) ? 2 : 1;
pri_split = false;
sec_split = false;
}
+
+ if (pipe_ctx->surface->public.rotation == ROTATION_ANGLE_90 ||
+ pipe_ctx->surface->public.rotation == ROTATION_ANGLE_270)
+ rect_swap_helper(&surf_src);
+
/* The actual clip is an intersection between stream
* source and surface clip
*/
stream->src.y + stream->src.height - clip.y :
surface->clip_rect.y + surface->clip_rect.height - clip.y ;
- /* offset = src.ofs + (clip.ofs - surface->dst_rect.ofs) * scl_ratio
+ /* offset = surf_src.ofs + (clip.ofs - surface->dst_rect.ofs) * scl_ratio
* num_pixels = clip.num_pix * scl_ratio
*/
- data->viewport.x = surface->src_rect.x + (clip.x - surface->dst_rect.x) *
- surface->src_rect.width / surface->dst_rect.width;
+ data->viewport.x = surf_src.x + (clip.x - surface->dst_rect.x) *
+ surf_src.width / surface->dst_rect.width;
data->viewport.width = clip.width *
- surface->src_rect.width / surface->dst_rect.width;
+ surf_src.width / surface->dst_rect.width;
- data->viewport.y = surface->src_rect.y + (clip.y - surface->dst_rect.y) *
- surface->src_rect.height / surface->dst_rect.height;
+ data->viewport.y = surf_src.y + (clip.y - surface->dst_rect.y) *
+ surf_src.height / surface->dst_rect.height;
data->viewport.height = clip.height *
- surface->src_rect.height / surface->dst_rect.height;
+ surf_src.height / surface->dst_rect.height;
/* Round down, compensate in init */
data->viewport_c.x = data->viewport.x / vpc_div;
{
const struct dc_surface *surface = &pipe_ctx->surface->public;
struct core_stream *stream = pipe_ctx->stream;
- struct rect clip = surface->clip_rect;
+ struct rect surf_src = surface->src_rect;
+ struct rect surf_clip = surface->clip_rect;
int recout_full_x, recout_full_y;
+ if (pipe_ctx->surface->public.rotation == ROTATION_ANGLE_90 ||
+ pipe_ctx->surface->public.rotation == ROTATION_ANGLE_270)
+ rect_swap_helper(&surf_src);
+
pipe_ctx->scl_data.recout.x = stream->public.dst.x;
- if (stream->public.src.x < clip.x)
- pipe_ctx->scl_data.recout.x += (clip.x
+ if (stream->public.src.x < surf_clip.x)
+ pipe_ctx->scl_data.recout.x += (surf_clip.x
- stream->public.src.x) * stream->public.dst.width
/ stream->public.src.width;
- pipe_ctx->scl_data.recout.width = clip.width *
+ pipe_ctx->scl_data.recout.width = surf_clip.width *
stream->public.dst.width / stream->public.src.width;
if (pipe_ctx->scl_data.recout.width + pipe_ctx->scl_data.recout.x >
stream->public.dst.x + stream->public.dst.width)
- pipe_ctx->scl_data.recout.x;
pipe_ctx->scl_data.recout.y = stream->public.dst.y;
- if (stream->public.src.y < clip.y)
- pipe_ctx->scl_data.recout.y += (clip.y
+ if (stream->public.src.y < surf_clip.y)
+ pipe_ctx->scl_data.recout.y += (surf_clip.y
- stream->public.src.y) * stream->public.dst.height
/ stream->public.src.height;
- pipe_ctx->scl_data.recout.height = clip.height *
+ pipe_ctx->scl_data.recout.height = surf_clip.height *
stream->public.dst.height / stream->public.src.height;
if (pipe_ctx->scl_data.recout.height + pipe_ctx->scl_data.recout.y >
stream->public.dst.y + stream->public.dst.height)
pipe_ctx->scl_data.recout.width += pipe_ctx->scl_data.recout.width % 2;
}
} else if (pipe_ctx->bottom_pipe &&
- pipe_ctx->bottom_pipe->surface == pipe_ctx->surface) {
+ pipe_ctx->bottom_pipe->surface == pipe_ctx->surface) {
if (stream->public.timing.timing_3d_format ==
TIMING_3D_FORMAT_TOP_AND_BOTTOM)
pipe_ctx->scl_data.recout.height /= 2;
pipe_ctx->scl_data.recout.width /= 2;
}
- /* Unclipped recout offset = stream dst offset + ((surf dst offset - stream src offset)
- * * 1/ stream scaling ratio) - (surf src offset * 1/ full scl
+ /* Unclipped recout offset = stream dst offset + ((surf dst offset - stream surf_src offset)
+ * * 1/ stream scaling ratio) - (surf surf_src offset * 1/ full scl
* ratio)
*/
recout_full_x = stream->public.dst.x + (surface->dst_rect.x - stream->public.src.x)
* stream->public.dst.width / stream->public.src.width -
- surface->src_rect.x * surface->dst_rect.width / surface->src_rect.width
+ surf_src.x * surface->dst_rect.width / surf_src.width
* stream->public.dst.width / stream->public.src.width;
recout_full_y = stream->public.dst.y + (surface->dst_rect.y - stream->public.src.y)
* stream->public.dst.height / stream->public.src.height -
- surface->src_rect.y * surface->dst_rect.height / surface->src_rect.height
+ surf_src.y * surface->dst_rect.height / surf_src.height
* stream->public.dst.height / stream->public.src.height;
recout_skip->width = pipe_ctx->scl_data.recout.x - recout_full_x;
{
const struct dc_surface *surface = &pipe_ctx->surface->public;
struct core_stream *stream = pipe_ctx->stream;
+ struct rect surf_src = surface->src_rect;
const int in_w = stream->public.src.width;
const int in_h = stream->public.src.height;
const int out_w = stream->public.dst.width;
const int out_h = stream->public.dst.height;
+ if (pipe_ctx->surface->public.rotation == ROTATION_ANGLE_90 ||
+ pipe_ctx->surface->public.rotation == ROTATION_ANGLE_270)
+ rect_swap_helper(&surf_src);
+
pipe_ctx->scl_data.ratios.horz = dal_fixed31_32_from_fraction(
- surface->src_rect.width,
+ surf_src.width,
surface->dst_rect.width);
pipe_ctx->scl_data.ratios.vert = dal_fixed31_32_from_fraction(
- surface->src_rect.height,
+ surf_src.height,
surface->dst_rect.height);
if (surface->stereo_format == PLANE_STEREO_FORMAT_SIDE_BY_SIDE)
int vpc_div = (data->format == PIXEL_FORMAT_420BPP12
|| data->format == PIXEL_FORMAT_420BPP15) ? 2 : 1;
+
if (pipe_ctx->surface->public.rotation == ROTATION_ANGLE_90 ||
pipe_ctx->surface->public.rotation == ROTATION_ANGLE_270) {
+ rect_swap_helper(&src);
rect_swap_helper(&data->viewport_c);
rect_swap_helper(&data->viewport);
}