This is necessary to properly reset the min/max limits before
clamping them otherwise we may get improper clamping depending
on what what was the last forced level.
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
}
static int cz_dpm_force_dpm_level(struct amdgpu_device *adev,
- enum amdgpu_dpm_forced_level level)
+ enum amdgpu_dpm_forced_level level)
{
int ret = 0;
switch (level) {
case AMDGPU_DPM_FORCED_LEVEL_HIGH:
+ ret = cz_dpm_unforce_dpm_levels(adev);
+ if (ret)
+ return ret;
ret = cz_dpm_force_highest(adev);
if (ret)
return ret;
break;
case AMDGPU_DPM_FORCED_LEVEL_LOW:
+ ret = cz_dpm_unforce_dpm_levels(adev);
+ if (ret)
+ return ret;
ret = cz_dpm_force_lowest(adev);
if (ret)
return ret;