It can help for connection debug
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Tested-by: Keita Kobayashi <keita.kobayashi.ym@renesas.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
static int rsnd_dai_connect(struct rsnd_mod *mod,
struct rsnd_dai_stream *io)
{
+ struct rsnd_priv *priv = rsnd_mod_to_priv(mod);
+ struct device *dev = rsnd_priv_to_dev(priv);
+
if (!mod)
return -EIO;
io->mod[mod->type] = mod;
+ dev_dbg(dev, "%s[%d] is connected to io (%s)\n",
+ rsnd_mod_name(mod), rsnd_mod_id(mod),
+ rsnd_io_is_play(io) ? "Playback" : "Capture");
+
return 0;
}