Currently when we write a number to 'threads' in nfsdfs,
we take the nfsd_mutex, update the number of threads, then take the
mutex again to read the number of threads.
Mostly this isn't a big deal. However if we are write '0', and
portmap happens to be dead, then we can get unpredictable behaviour.
If the nfsd threads all got killed quickly and the last thread is
waiting for portmap to respond, then the second time we take the mutex
we will block waiting for the last thread.
However if the nfsd threads didn't die quite that fast, then there
will be no contention when we try to take the mutex again.
Unpredictability isn't fun, and waiting for the last thread to exit is
pointless, so avoid taking the lock twice.
To achieve this, get nfsd_svc return a non-negative number of active
threads when not returning a negative error.
Signed-off-by: NeilBrown <neilb@suse.de>
static ssize_t write_svc(struct file *file, char *buf, size_t size)
{
struct nfsctl_svc *data;
+ int err;
if (size < sizeof(*data))
return -EINVAL;
data = (struct nfsctl_svc*) buf;
- return nfsd_svc(data->svc_port, data->svc_nthreads);
+ err = nfsd_svc(data->svc_port, data->svc_nthreads);
+ if (err < 0)
+ return err;
+ return 0;
}
/**
if (newthreads < 0)
return -EINVAL;
rv = nfsd_svc(NFS_PORT, newthreads);
- if (rv)
+ if (rv < 0)
return rv;
- }
+ } else
+ rv = nfsd_nrthreads();
- return scnprintf(buf, SIMPLE_TRANSACTION_LIMIT, "%d\n",
- nfsd_nrthreads());
+ return scnprintf(buf, SIMPLE_TRANSACTION_LIMIT, "%d\n", rv);
}
/**
goto failure;
error = svc_set_num_threads(nfsd_serv, NULL, nrservs);
+ if (error == 0)
+ /* We are holding a reference to nfsd_serv which
+ * we don't want to count in the return value,
+ * so subtract 1
+ */
+ error = nfsd_serv->sv_nrthreads - 1;
failure:
svc_destroy(nfsd_serv); /* Release server */
out: