#include <linux/proc_fs.h>
#include <linux/rcupdate.h>
#include <linux/sched.h>
+#include <linux/backing-dev.h>
#include <linux/seq_file.h>
#include <linux/slab.h>
#include <linux/magic.h>
/* The list of hierarchy roots */
static LIST_HEAD(roots);
+static int root_count;
/* dummytop is a shorthand for the dummy hierarchy's top cgroup */
#define dummytop (&rootnode.top_cgroup)
#define for_each_root(_root) \
list_for_each_entry(_root, &roots, root_list)
-/* Each task_struct has an embedded css_set, so the get/put
- * operation simply takes a reference count on all the cgroups
- * referenced by subsystems in this css_set. This can end up
- * multiple-counting some cgroups, but that's OK - the ref-count is
- * just a busy/not-busy indicator; ensuring that we only count each
- * cgroup once would require taking a global lock to ensure that no
+/* Link structure for associating css_set objects with cgroups */
+struct cg_cgroup_link {
+ /*
+ * List running through cg_cgroup_links associated with a
+ * cgroup, anchored on cgroup->css_sets
+ */
+ struct list_head cont_link_list;
+ /*
+ * List running through cg_cgroup_links pointing at a
+ * single css_set object, anchored on css_set->cg_links
+ */
+ struct list_head cg_link_list;
+ struct css_set *cg;
+};
+
+/* The default css_set - used by init and its children prior to any
+ * hierarchies being mounted. It contains a pointer to the root state
+ * for each subsystem. Also used to anchor the list of css_sets. Not
+ * reference-counted, to improve performance when child cgroups
+ * haven't been created.
+ */
+
+static struct css_set init_css_set;
+static struct cg_cgroup_link init_css_set_link;
+
+/* css_set_lock protects the list of css_set objects, and the
+ * chain of tasks off each css_set. Nests outside task->alloc_lock
+ * due to cgroup_iter_start() */
+static DEFINE_RWLOCK(css_set_lock);
+static int css_set_count;
+
+/* We don't maintain the lists running through each css_set to its
+ * task until after the first call to cgroup_iter_start(). This
+ * reduces the fork()/exit() overhead for people who have cgroups
+ * compiled into their kernel but not actually in use */
+static int use_task_css_set_links;
+
+/* When we create or destroy a css_set, the operation simply
+ * takes/releases a reference count on all the cgroups referenced
+ * by subsystems in this css_set. This can end up multiple-counting
+ * some cgroups, but that's OK - the ref-count is just a
+ * busy/not-busy indicator; ensuring that we only count each cgroup
+ * once would require taking a global lock to ensure that no
* subsystems moved between hierarchies while we were doing so.
*
* Possible TODO: decide at boot time based on the number of
* it's better for performance to ref-count every subsystem, or to
* take a global lock and only add one ref count to each hierarchy.
*/
-static void get_css_set(struct css_set *cg)
+
+/*
+ * unlink a css_set from the list and free it
+ */
+static void release_css_set(struct kref *k)
{
+ struct css_set *cg = container_of(k, struct css_set, ref);
int i;
+
+ write_lock(&css_set_lock);
+ list_del(&cg->list);
+ css_set_count--;
+ while (!list_empty(&cg->cg_links)) {
+ struct cg_cgroup_link *link;
+ link = list_entry(cg->cg_links.next,
+ struct cg_cgroup_link, cg_link_list);
+ list_del(&link->cg_link_list);
+ list_del(&link->cont_link_list);
+ kfree(link);
+ }
+ write_unlock(&css_set_lock);
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++)
- atomic_inc(&cg->subsys[i]->cgroup->count);
+ atomic_dec(&cg->subsys[i]->cgroup->count);
+ kfree(cg);
}
-static void put_css_set(struct css_set *cg)
+/*
+ * refcounted get/put for css_set objects
+ */
+static inline void get_css_set(struct css_set *cg)
+{
+ kref_get(&cg->ref);
+}
+
+static inline void put_css_set(struct css_set *cg)
+{
+ kref_put(&cg->ref, release_css_set);
+}
+
+/*
+ * find_existing_css_set() is a helper for
+ * find_css_set(), and checks to see whether an existing
+ * css_set is suitable. This currently walks a linked-list for
+ * simplicity; a later patch will use a hash table for better
+ * performance
+ *
+ * oldcg: the cgroup group that we're using before the cgroup
+ * transition
+ *
+ * cont: the cgroup that we're moving into
+ *
+ * template: location in which to build the desired set of subsystem
+ * state objects for the new cgroup group
+ */
+
+static struct css_set *find_existing_css_set(
+ struct css_set *oldcg,
+ struct cgroup *cont,
+ struct cgroup_subsys_state *template[])
{
int i;
- for (i = 0; i < CGROUP_SUBSYS_COUNT; i++)
- atomic_dec(&cg->subsys[i]->cgroup->count);
+ struct cgroupfs_root *root = cont->root;
+ struct list_head *l = &init_css_set.list;
+
+ /* Built the set of subsystem state objects that we want to
+ * see in the new css_set */
+ for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
+ if (root->subsys_bits & (1ull << i)) {
+ /* Subsystem is in this hierarchy. So we want
+ * the subsystem state from the new
+ * cgroup */
+ template[i] = cont->subsys[i];
+ } else {
+ /* Subsystem is not in this hierarchy, so we
+ * don't want to change the subsystem state */
+ template[i] = oldcg->subsys[i];
+ }
+ }
+
+ /* Look through existing cgroup groups to find one to reuse */
+ do {
+ struct css_set *cg =
+ list_entry(l, struct css_set, list);
+
+ if (!memcmp(template, cg->subsys, sizeof(cg->subsys))) {
+ /* All subsystems matched */
+ return cg;
+ }
+ /* Try the next cgroup group */
+ l = l->next;
+ } while (l != &init_css_set.list);
+
+ /* No existing cgroup group matched */
+ return NULL;
+}
+
+/*
+ * allocate_cg_links() allocates "count" cg_cgroup_link structures
+ * and chains them on tmp through their cont_link_list fields. Returns 0 on
+ * success or a negative error
+ */
+
+static int allocate_cg_links(int count, struct list_head *tmp)
+{
+ struct cg_cgroup_link *link;
+ int i;
+ INIT_LIST_HEAD(tmp);
+ for (i = 0; i < count; i++) {
+ link = kmalloc(sizeof(*link), GFP_KERNEL);
+ if (!link) {
+ while (!list_empty(tmp)) {
+ link = list_entry(tmp->next,
+ struct cg_cgroup_link,
+ cont_link_list);
+ list_del(&link->cont_link_list);
+ kfree(link);
+ }
+ return -ENOMEM;
+ }
+ list_add(&link->cont_link_list, tmp);
+ }
+ return 0;
+}
+
+static void free_cg_links(struct list_head *tmp)
+{
+ while (!list_empty(tmp)) {
+ struct cg_cgroup_link *link;
+ link = list_entry(tmp->next,
+ struct cg_cgroup_link,
+ cont_link_list);
+ list_del(&link->cont_link_list);
+ kfree(link);
+ }
+}
+
+/*
+ * find_css_set() takes an existing cgroup group and a
+ * cgroup object, and returns a css_set object that's
+ * equivalent to the old group, but with the given cgroup
+ * substituted into the appropriate hierarchy. Must be called with
+ * cgroup_mutex held
+ */
+
+static struct css_set *find_css_set(
+ struct css_set *oldcg, struct cgroup *cont)
+{
+ struct css_set *res;
+ struct cgroup_subsys_state *template[CGROUP_SUBSYS_COUNT];
+ int i;
+
+ struct list_head tmp_cg_links;
+ struct cg_cgroup_link *link;
+
+ /* First see if we already have a cgroup group that matches
+ * the desired set */
+ write_lock(&css_set_lock);
+ res = find_existing_css_set(oldcg, cont, template);
+ if (res)
+ get_css_set(res);
+ write_unlock(&css_set_lock);
+
+ if (res)
+ return res;
+
+ res = kmalloc(sizeof(*res), GFP_KERNEL);
+ if (!res)
+ return NULL;
+
+ /* Allocate all the cg_cgroup_link objects that we'll need */
+ if (allocate_cg_links(root_count, &tmp_cg_links) < 0) {
+ kfree(res);
+ return NULL;
+ }
+
+ kref_init(&res->ref);
+ INIT_LIST_HEAD(&res->cg_links);
+ INIT_LIST_HEAD(&res->tasks);
+
+ /* Copy the set of subsystem state objects generated in
+ * find_existing_css_set() */
+ memcpy(res->subsys, template, sizeof(res->subsys));
+
+ write_lock(&css_set_lock);
+ /* Add reference counts and links from the new css_set. */
+ for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
+ struct cgroup *cont = res->subsys[i]->cgroup;
+ struct cgroup_subsys *ss = subsys[i];
+ atomic_inc(&cont->count);
+ /*
+ * We want to add a link once per cgroup, so we
+ * only do it for the first subsystem in each
+ * hierarchy
+ */
+ if (ss->root->subsys_list.next == &ss->sibling) {
+ BUG_ON(list_empty(&tmp_cg_links));
+ link = list_entry(tmp_cg_links.next,
+ struct cg_cgroup_link,
+ cont_link_list);
+ list_del(&link->cont_link_list);
+ list_add(&link->cont_link_list, &cont->css_sets);
+ link->cg = res;
+ list_add(&link->cg_link_list, &res->cg_links);
+ }
+ }
+ if (list_empty(&rootnode.subsys_list)) {
+ link = list_entry(tmp_cg_links.next,
+ struct cg_cgroup_link,
+ cont_link_list);
+ list_del(&link->cont_link_list);
+ list_add(&link->cont_link_list, &dummytop->css_sets);
+ link->cg = res;
+ list_add(&link->cg_link_list, &res->cg_links);
+ }
+
+ BUG_ON(!list_empty(&tmp_cg_links));
+
+ /* Link this cgroup group into the list */
+ list_add(&res->list, &init_css_set.list);
+ css_set_count++;
+ INIT_LIST_HEAD(&res->tasks);
+ write_unlock(&css_set_lock);
+
+ return res;
}
/*
cont->top_cgroup = cont;
INIT_LIST_HEAD(&cont->sibling);
INIT_LIST_HEAD(&cont->children);
+ INIT_LIST_HEAD(&cont->css_sets);
}
static int cgroup_test_super(struct super_block *sb, void *data)
int ret = 0;
struct super_block *sb;
struct cgroupfs_root *root;
+ struct list_head tmp_cg_links, *l;
+ INIT_LIST_HEAD(&tmp_cg_links);
/* First find the desired set of subsystems */
ret = parse_cgroupfs_options(data, &opts);
} else {
/* New superblock */
struct cgroup *cont = &root->top_cgroup;
+ struct inode *inode;
BUG_ON(sb->s_root != NULL);
ret = cgroup_get_rootdir(sb);
if (ret)
goto drop_new_super;
+ inode = sb->s_root->d_inode;
+ mutex_lock(&inode->i_mutex);
mutex_lock(&cgroup_mutex);
+ /*
+ * We're accessing css_set_count without locking
+ * css_set_lock here, but that's OK - it can only be
+ * increased by someone holding cgroup_lock, and
+ * that's us. The worst that can happen is that we
+ * have some link structures left over
+ */
+ ret = allocate_cg_links(css_set_count, &tmp_cg_links);
+ if (ret) {
+ mutex_unlock(&cgroup_mutex);
+ mutex_unlock(&inode->i_mutex);
+ goto drop_new_super;
+ }
+
ret = rebind_subsystems(root, root->subsys_bits);
if (ret == -EBUSY) {
mutex_unlock(&cgroup_mutex);
+ mutex_unlock(&inode->i_mutex);
goto drop_new_super;
}
BUG_ON(ret);
list_add(&root->root_list, &roots);
+ root_count++;
sb->s_root->d_fsdata = &root->top_cgroup;
root->top_cgroup.dentry = sb->s_root;
+ /* Link the top cgroup in this hierarchy into all
+ * the css_set objects */
+ write_lock(&css_set_lock);
+ l = &init_css_set.list;
+ do {
+ struct css_set *cg;
+ struct cg_cgroup_link *link;
+ cg = list_entry(l, struct css_set, list);
+ BUG_ON(list_empty(&tmp_cg_links));
+ link = list_entry(tmp_cg_links.next,
+ struct cg_cgroup_link,
+ cont_link_list);
+ list_del(&link->cont_link_list);
+ link->cg = cg;
+ list_add(&link->cont_link_list,
+ &root->top_cgroup.css_sets);
+ list_add(&link->cg_link_list, &cg->cg_links);
+ l = l->next;
+ } while (l != &init_css_set.list);
+ write_unlock(&css_set_lock);
+
+ free_cg_links(&tmp_cg_links);
+
BUG_ON(!list_empty(&cont->sibling));
BUG_ON(!list_empty(&cont->children));
BUG_ON(root->number_of_cgroups != 1);
- /*
- * I believe that it's safe to nest i_mutex inside
- * cgroup_mutex in this case, since no-one else can
- * be accessing this directory yet. But we still need
- * to teach lockdep that this is the case - currently
- * a cgroupfs remount triggers a lockdep warning
- */
- mutex_lock(&cont->dentry->d_inode->i_mutex);
cgroup_populate_dir(cont);
- mutex_unlock(&cont->dentry->d_inode->i_mutex);
+ mutex_unlock(&inode->i_mutex);
mutex_unlock(&cgroup_mutex);
}
drop_new_super:
up_write(&sb->s_umount);
deactivate_super(sb);
+ free_cg_links(&tmp_cg_links);
return ret;
}
/* Shouldn't be able to fail ... */
BUG_ON(ret);
- if (!list_empty(&root->root_list))
+ /*
+ * Release all the links from css_sets to this hierarchy's
+ * root cgroup
+ */
+ write_lock(&css_set_lock);
+ while (!list_empty(&cont->css_sets)) {
+ struct cg_cgroup_link *link;
+ link = list_entry(cont->css_sets.next,
+ struct cg_cgroup_link, cont_link_list);
+ list_del(&link->cg_link_list);
+ list_del(&link->cont_link_list);
+ kfree(link);
+ }
+ write_unlock(&css_set_lock);
+
+ if (!list_empty(&root->root_list)) {
list_del(&root->root_list);
+ root_count--;
+ }
mutex_unlock(&cgroup_mutex);
kfree(root);
int retval = 0;
struct cgroup_subsys *ss;
struct cgroup *oldcont;
- struct css_set *cg = &tsk->cgroups;
+ struct css_set *cg = tsk->cgroups;
+ struct css_set *newcg;
struct cgroupfs_root *root = cont->root;
- int i;
int subsys_id;
get_first_subsys(cont, NULL, &subsys_id);
}
}
+ /*
+ * Locate or allocate a new css_set for this task,
+ * based on its final set of cgroups
+ */
+ newcg = find_css_set(cg, cont);
+ if (!newcg) {
+ return -ENOMEM;
+ }
+
task_lock(tsk);
if (tsk->flags & PF_EXITING) {
task_unlock(tsk);
+ put_css_set(newcg);
return -ESRCH;
}
- /* Update the css_set pointers for the subsystems in this
- * hierarchy */
- for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
- if (root->subsys_bits & (1ull << i)) {
- /* Subsystem is in this hierarchy. So we want
- * the subsystem state from the new
- * cgroup. Transfer the refcount from the
- * old to the new */
- atomic_inc(&cont->count);
- atomic_dec(&cg->subsys[i]->cgroup->count);
- rcu_assign_pointer(cg->subsys[i], cont->subsys[i]);
- }
- }
+ rcu_assign_pointer(tsk->cgroups, newcg);
task_unlock(tsk);
+ /* Update the css_set linked lists if we're using them */
+ write_lock(&css_set_lock);
+ if (!list_empty(&tsk->cg_list)) {
+ list_del(&tsk->cg_list);
+ list_add(&tsk->cg_list, &newcg->tasks);
+ }
+ write_unlock(&css_set_lock);
+
for_each_subsys(root, ss) {
if (ss->attach) {
ss->attach(ss, cont, oldcont, tsk);
}
synchronize_rcu();
+ put_css_set(cg);
return 0;
}
/* start with the directory inode held, so that we can
* populate it without racing with another mkdir */
- mutex_lock(&inode->i_mutex);
+ mutex_lock_nested(&inode->i_mutex, I_MUTEX_CHILD);
} else if (S_ISREG(mode)) {
inode->i_size = 0;
inode->i_fop = &cgroup_file_operations;
return 0;
}
-/* Count the number of tasks in a cgroup. Could be made more
- * time-efficient but less space-efficient with more linked lists
- * running through each cgroup and the css_set structures that
- * referenced it. Must be called with tasklist_lock held for read or
- * write or in an rcu critical section.
- */
-int __cgroup_task_count(const struct cgroup *cont)
+/* Count the number of tasks in a cgroup. */
+
+int cgroup_task_count(const struct cgroup *cont)
{
int count = 0;
- struct task_struct *g, *p;
- struct cgroup_subsys_state *css;
- int subsys_id;
-
- get_first_subsys(cont, &css, &subsys_id);
- do_each_thread(g, p) {
- if (task_subsys_state(p, subsys_id) == css)
- count ++;
- } while_each_thread(g, p);
+ struct list_head *l;
+
+ read_lock(&css_set_lock);
+ l = cont->css_sets.next;
+ while (l != &cont->css_sets) {
+ struct cg_cgroup_link *link =
+ list_entry(l, struct cg_cgroup_link, cont_link_list);
+ count += atomic_read(&link->cg->ref.refcount);
+ l = l->next;
+ }
+ read_unlock(&css_set_lock);
return count;
}
+/*
+ * Advance a list_head iterator. The iterator should be positioned at
+ * the start of a css_set
+ */
+static void cgroup_advance_iter(struct cgroup *cont,
+ struct cgroup_iter *it)
+{
+ struct list_head *l = it->cg_link;
+ struct cg_cgroup_link *link;
+ struct css_set *cg;
+
+ /* Advance to the next non-empty css_set */
+ do {
+ l = l->next;
+ if (l == &cont->css_sets) {
+ it->cg_link = NULL;
+ return;
+ }
+ link = list_entry(l, struct cg_cgroup_link, cont_link_list);
+ cg = link->cg;
+ } while (list_empty(&cg->tasks));
+ it->cg_link = l;
+ it->task = cg->tasks.next;
+}
+
+void cgroup_iter_start(struct cgroup *cont, struct cgroup_iter *it)
+{
+ /*
+ * The first time anyone tries to iterate across a cgroup,
+ * we need to enable the list linking each css_set to its
+ * tasks, and fix up all existing tasks.
+ */
+ if (!use_task_css_set_links) {
+ struct task_struct *p, *g;
+ write_lock(&css_set_lock);
+ use_task_css_set_links = 1;
+ do_each_thread(g, p) {
+ task_lock(p);
+ if (list_empty(&p->cg_list))
+ list_add(&p->cg_list, &p->cgroups->tasks);
+ task_unlock(p);
+ } while_each_thread(g, p);
+ write_unlock(&css_set_lock);
+ }
+ read_lock(&css_set_lock);
+ it->cg_link = &cont->css_sets;
+ cgroup_advance_iter(cont, it);
+}
+
+struct task_struct *cgroup_iter_next(struct cgroup *cont,
+ struct cgroup_iter *it)
+{
+ struct task_struct *res;
+ struct list_head *l = it->task;
+
+ /* If the iterator cg is NULL, we have no tasks */
+ if (!it->cg_link)
+ return NULL;
+ res = list_entry(l, struct task_struct, cg_list);
+ /* Advance iterator to find next entry */
+ l = l->next;
+ if (l == &res->cgroups->tasks) {
+ /* We reached the end of this task list - move on to
+ * the next cg_cgroup_link */
+ cgroup_advance_iter(cont, it);
+ } else {
+ it->task = l;
+ }
+ return res;
+}
+
+void cgroup_iter_end(struct cgroup *cont, struct cgroup_iter *it)
+{
+ read_unlock(&css_set_lock);
+}
+
/*
* Stuff for reading the 'tasks' file.
*
static int pid_array_load(pid_t *pidarray, int npids, struct cgroup *cont)
{
int n = 0;
- struct task_struct *g, *p;
- struct cgroup_subsys_state *css;
- int subsys_id;
-
- get_first_subsys(cont, &css, &subsys_id);
- rcu_read_lock();
- do_each_thread(g, p) {
- if (task_subsys_state(p, subsys_id) == css) {
- pidarray[n++] = pid_nr(task_pid(p));
- if (unlikely(n == npids))
- goto array_full;
- }
- } while_each_thread(g, p);
-
-array_full:
- rcu_read_unlock();
+ struct cgroup_iter it;
+ struct task_struct *tsk;
+ cgroup_iter_start(cont, &it);
+ while ((tsk = cgroup_iter_next(cont, &it))) {
+ if (unlikely(n == npids))
+ break;
+ pidarray[n++] = pid_nr(task_pid(tsk));
+ }
+ cgroup_iter_end(cont, &it);
return n;
}
cont->flags = 0;
INIT_LIST_HEAD(&cont->sibling);
INIT_LIST_HEAD(&cont->children);
+ INIT_LIST_HEAD(&cont->css_sets);
cont->parent = parent;
cont->root = parent->root;
static void cgroup_init_subsys(struct cgroup_subsys *ss)
{
- struct task_struct *g, *p;
struct cgroup_subsys_state *css;
+ struct list_head *l;
printk(KERN_ERR "Initializing cgroup subsys %s\n", ss->name);
/* Create the top cgroup state for this subsystem */
BUG_ON(IS_ERR(css));
init_cgroup_css(css, ss, dummytop);
- /* Update all tasks to contain a subsys pointer to this state
- * - since the subsystem is newly registered, all tasks are in
- * the subsystem's top cgroup. */
+ /* Update all cgroup groups to contain a subsys
+ * pointer to this state - since the subsystem is
+ * newly registered, all tasks and hence all cgroup
+ * groups are in the subsystem's top cgroup. */
+ write_lock(&css_set_lock);
+ l = &init_css_set.list;
+ do {
+ struct css_set *cg =
+ list_entry(l, struct css_set, list);
+ cg->subsys[ss->subsys_id] = dummytop->subsys[ss->subsys_id];
+ l = l->next;
+ } while (l != &init_css_set.list);
+ write_unlock(&css_set_lock);
/* If this subsystem requested that it be notified with fork
* events, we should send it one now for every process in the
* system */
+ if (ss->fork) {
+ struct task_struct *g, *p;
- read_lock(&tasklist_lock);
- init_task.cgroups.subsys[ss->subsys_id] = css;
- if (ss->fork)
- ss->fork(ss, &init_task);
-
- do_each_thread(g, p) {
- printk(KERN_INFO "Setting task %p css to %p (%d)\n", css, p, p->pid);
- p->cgroups.subsys[ss->subsys_id] = css;
- if (ss->fork)
- ss->fork(ss, p);
- } while_each_thread(g, p);
- read_unlock(&tasklist_lock);
+ read_lock(&tasklist_lock);
+ do_each_thread(g, p) {
+ ss->fork(ss, p);
+ } while_each_thread(g, p);
+ read_unlock(&tasklist_lock);
+ }
need_forkexit_callback |= ss->fork || ss->exit;
int __init cgroup_init_early(void)
{
int i;
+ kref_init(&init_css_set.ref);
+ kref_get(&init_css_set.ref);
+ INIT_LIST_HEAD(&init_css_set.list);
+ INIT_LIST_HEAD(&init_css_set.cg_links);
+ INIT_LIST_HEAD(&init_css_set.tasks);
+ css_set_count = 1;
init_cgroup_root(&rootnode);
list_add(&rootnode.root_list, &roots);
+ root_count = 1;
+ init_task.cgroups = &init_css_set;
+
+ init_css_set_link.cg = &init_css_set;
+ list_add(&init_css_set_link.cont_link_list,
+ &rootnode.top_cgroup.css_sets);
+ list_add(&init_css_set_link.cg_link_list,
+ &init_css_set.cg_links);
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
struct cgroup_subsys *ss = subsys[i];
int i;
struct cgroupfs_root *root;
+ seq_puts(m, "#subsys_name\thierarchy\tnum_cgroups\n");
mutex_lock(&cgroup_mutex);
- seq_puts(m, "Hierarchies:\n");
- for_each_root(root) {
- struct cgroup_subsys *ss;
- int first = 1;
- seq_printf(m, "%p: bits=%lx cgroups=%d (", root,
- root->subsys_bits, root->number_of_cgroups);
- for_each_subsys(root, ss) {
- seq_printf(m, "%s%s", first ? "" : ", ", ss->name);
- first = false;
- }
- seq_putc(m, ')');
- if (root->sb) {
- seq_printf(m, " s_active=%d",
- atomic_read(&root->sb->s_active));
- }
- seq_putc(m, '\n');
- }
- seq_puts(m, "Subsystems:\n");
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
struct cgroup_subsys *ss = subsys[i];
- seq_printf(m, "%d: name=%s hierarchy=%p\n",
- i, ss->name, ss->root);
+ seq_printf(m, "%s\t%lu\t%d\n",
+ ss->name, ss->root->subsys_bits,
+ ss->root->number_of_cgroups);
}
mutex_unlock(&cgroup_mutex);
return 0;
* fork.c by dup_task_struct(). However, we ignore that copy, since
* it was not made under the protection of RCU or cgroup_mutex, so
* might no longer be a valid cgroup pointer. attach_task() might
- * have already changed current->cgroup, allowing the previously
- * referenced cgroup to be removed and freed.
+ * have already changed current->cgroups, allowing the previously
+ * referenced cgroup group to be removed and freed.
*
* At the point that cgroup_fork() is called, 'current' is the parent
* task, and the passed argument 'child' points to the child task.
*/
void cgroup_fork(struct task_struct *child)
{
- rcu_read_lock();
- child->cgroups = rcu_dereference(current->cgroups);
- get_css_set(&child->cgroups);
- rcu_read_unlock();
+ task_lock(current);
+ child->cgroups = current->cgroups;
+ get_css_set(child->cgroups);
+ task_unlock(current);
+ INIT_LIST_HEAD(&child->cg_list);
}
/**
}
}
+/**
+ * cgroup_post_fork - called on a new task after adding it to the
+ * task list. Adds the task to the list running through its css_set
+ * if necessary. Has to be after the task is visible on the task list
+ * in case we race with the first call to cgroup_iter_start() - to
+ * guarantee that the new task ends up on its list. */
+void cgroup_post_fork(struct task_struct *child)
+{
+ if (use_task_css_set_links) {
+ write_lock(&css_set_lock);
+ if (list_empty(&child->cg_list))
+ list_add(&child->cg_list, &child->cgroups->tasks);
+ write_unlock(&css_set_lock);
+ }
+}
/**
* cgroup_exit - detach cgroup from exiting task
* @tsk: pointer to task_struct of exiting process
void cgroup_exit(struct task_struct *tsk, int run_callbacks)
{
int i;
+ struct css_set *cg;
if (run_callbacks && need_forkexit_callback) {
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
ss->exit(ss, tsk);
}
}
+
+ /*
+ * Unlink from the css_set task list if necessary.
+ * Optimistically check cg_list before taking
+ * css_set_lock
+ */
+ if (!list_empty(&tsk->cg_list)) {
+ write_lock(&css_set_lock);
+ if (!list_empty(&tsk->cg_list))
+ list_del(&tsk->cg_list);
+ write_unlock(&css_set_lock);
+ }
+
/* Reassign the task to the init_css_set. */
task_lock(tsk);
- put_css_set(&tsk->cgroups);
- tsk->cgroups = init_task.cgroups;
+ cg = tsk->cgroups;
+ tsk->cgroups = &init_css_set;
task_unlock(tsk);
+ if (cg)
+ put_css_set(cg);
}
/**
mutex_unlock(&cgroup_mutex);
return 0;
}
- cg = &tsk->cgroups;
+ cg = tsk->cgroups;
parent = task_cgroup(tsk, subsys->subsys_id);
snprintf(nodename, MAX_CGROUP_TYPE_NAMELEN, "node_%d", tsk->pid);
/* Pin the hierarchy */
atomic_inc(&parent->root->sb->s_active);
+ /* Keep the cgroup alive */
+ get_css_set(cg);
mutex_unlock(&cgroup_mutex);
/* Now do the VFS work to create a cgroup */
(parent != task_cgroup(tsk, subsys->subsys_id))) {
/* Aargh, we raced ... */
mutex_unlock(&inode->i_mutex);
+ put_css_set(cg);
deactivate_super(parent->root->sb);
/* The cgroup is still accessible in the VFS, but
out_release:
mutex_unlock(&inode->i_mutex);
+ put_css_set(cg);
deactivate_super(parent->root->sb);
return ret;
}