We need to prevent resubmission of the context immediately following an
initial resubmit (which does a lite-restore preemption). Currently we do
this by disabling all submission whilst the context is still active, but
we can improve this by limiting the restriction to only until we
receive notification from the context-switch interrupt that the
lite-restore preemption is complete.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170124110009.28947-2-chris@chris-wilson.co.uk
rcu_read_lock();
rq = READ_ONCE(engine->execlist_port[0].request);
- if (rq)
- print_request(m, rq, "\t\tELSP[0] ");
- else
+ if (rq) {
+ seq_printf(m, "\t\tELSP[0] count=%d, ",
+ engine->execlist_port[0].count);
+ print_request(m, rq, "rq: ");
+ } else {
seq_printf(m, "\t\tELSP[0] idle\n");
+ }
rq = READ_ONCE(engine->execlist_port[1].request);
- if (rq)
- print_request(m, rq, "\t\tELSP[1] ");
- else
+ if (rq) {
+ seq_printf(m, "\t\tELSP[1] count=%d, ",
+ engine->execlist_port[1].count);
+ print_request(m, rq, "rq: ");
+ } else {
seq_printf(m, "\t\tELSP[1] idle\n");
+ }
rcu_read_unlock();
spin_lock_irq(&engine->timeline->lock);
execlists_context_status_change(port[0].request,
INTEL_CONTEXT_SCHEDULE_IN);
desc[0] = execlists_update_context(port[0].request);
- engine->preempt_wa = port[0].count++; /* bdw only? fixed on skl? */
+ port[0].count++;
if (port[1].request) {
GEM_BUG_ON(port[1].count);
return true;
}
-static bool execlists_elsp_ready(struct intel_engine_cs *engine)
+static bool execlists_elsp_ready(const struct intel_engine_cs *engine)
{
- int port;
+ const struct execlist_port *port = engine->execlist_port;
- port = 1; /* wait for a free slot */
- if (engine->preempt_wa)
- port = 0; /* wait for GPU to be idle before continuing */
-
- return !engine->execlist_port[port].request;
+ return port[0].count + port[1].count < 2;
}
/*
i915_gem_request_put(port[0].request);
port[0] = port[1];
memset(&port[1], 0, sizeof(port[1]));
-
- engine->preempt_wa = false;
}
GEM_BUG_ON(port[0].count == 0 &&
struct rb_root execlist_queue;
struct rb_node *execlist_first;
unsigned int fw_domains;
- bool preempt_wa;
u32 ctx_desc_template;
/* Contexts are pinned whilst they are active on the GPU. The last