#define _3D_CHICKEN3 0x02090
#define _3D_CHICKEN_SF_DISABLE_OBJEND_CULL (1 << 10)
#define _3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL (1 << 5)
+#define _3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(x) ((x)<<1)
#define MI_MODE 0x0209c
# define VS_TIMER_DISPATCH (1 << 6)
_MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
+ I915_WRITE(_3D_CHICKEN3,
+ _3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2));
+
/* WaSwitchSolVfFArbitrationPriority */
I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);