LIB_OBJS += $(OUTPUT)ui/browsers/hists.o
LIB_OBJS += $(OUTPUT)ui/browsers/map.o
LIB_OBJS += $(OUTPUT)ui/browsers/scripts.o
- LIB_OBJS += $(OUTPUT)ui/progress.o
LIB_OBJS += $(OUTPUT)ui/util.o
LIB_OBJS += $(OUTPUT)ui/tui/setup.o
LIB_OBJS += $(OUTPUT)ui/tui/util.o
LIB_OBJS += $(OUTPUT)ui/tui/helpline.o
+ LIB_OBJS += $(OUTPUT)ui/tui/progress.o
LIB_H += ui/browser.h
LIB_H += ui/browsers/map.h
LIB_H += ui/keysyms.h
+++ /dev/null
-#include "../cache.h"
-#include "progress.h"
-#include "libslang.h"
-#include "ui.h"
-#include "browser.h"
-
-void ui_progress__update(u64 curr, u64 total, const char *title)
-{
- int bar, y;
- /*
- * FIXME: We should have a per UI backend way of showing progress,
- * stdio will just show a percentage as NN%, etc.
- */
- if (use_browser <= 0)
- return;
-
- if (total == 0)
- return;
-
- ui__refresh_dimensions(true);
- pthread_mutex_lock(&ui__lock);
- y = SLtt_Screen_Rows / 2 - 2;
- SLsmg_set_color(0);
- SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
- SLsmg_gotorc(y++, 1);
- SLsmg_write_string((char *)title);
- SLsmg_set_color(HE_COLORSET_SELECTED);
- bar = ((SLtt_Screen_Cols - 2) * curr) / total;
- SLsmg_fill_region(y, 1, 1, bar, ' ');
- SLsmg_refresh();
- pthread_mutex_unlock(&ui__lock);
-}
--- /dev/null
+#include "../cache.h"
+#include "../progress.h"
+#include "../libslang.h"
+#include "../ui.h"
+#include "../browser.h"
+
+void ui_progress__update(u64 curr, u64 total, const char *title)
+{
+ int bar, y;
+ /*
+ * FIXME: We should have a per UI backend way of showing progress,
+ * stdio will just show a percentage as NN%, etc.
+ */
+ if (use_browser <= 0)
+ return;
+
+ if (total == 0)
+ return;
+
+ ui__refresh_dimensions(true);
+ pthread_mutex_lock(&ui__lock);
+ y = SLtt_Screen_Rows / 2 - 2;
+ SLsmg_set_color(0);
+ SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
+ SLsmg_gotorc(y++, 1);
+ SLsmg_write_string((char *)title);
+ SLsmg_set_color(HE_COLORSET_SELECTED);
+ bar = ((SLtt_Screen_Cols - 2) * curr) / total;
+ SLsmg_fill_region(y, 1, 1, bar, ' ');
+ SLsmg_refresh();
+ pthread_mutex_unlock(&ui__lock);
+}