#include "vsp1_dl.h"
#include "vsp1_entity.h"
+static inline struct vsp1_entity *
+media_entity_to_vsp1_entity(struct media_entity *entity)
+{
+ return container_of(entity, struct vsp1_entity, subdev.entity);
+}
+
void vsp1_entity_route_setup(struct vsp1_entity *source,
struct vsp1_dl_list *dl)
{
if (source->route->reg == 0)
return;
- sink = container_of(source->sink, struct vsp1_entity, subdev.entity);
+ sink = media_entity_to_vsp1_entity(source->sink);
vsp1_dl_list_write(dl, source->route->reg,
sink->route->inputs[source->sink_pad]);
}
if (!(local->flags & MEDIA_PAD_FL_SOURCE))
return 0;
- source = container_of(local->entity, struct vsp1_entity, subdev.entity);
+ source = media_entity_to_vsp1_entity(local->entity);
if (!source->route)
return 0;