if (unlikely(r)) {
goto out_cleanup;
}
- r = ttm_bo_move_ttm(bo, true, no_wait_gpu, new_mem);
+ r = ttm_bo_move_ttm(bo, true, interruptible, no_wait_gpu, new_mem);
out_cleanup:
ttm_bo_mem_put(bo, &tmp_mem);
return r;
if (unlikely(r)) {
return r;
}
- r = ttm_bo_move_ttm(bo, true, no_wait_gpu, &tmp_mem);
+ r = ttm_bo_move_ttm(bo, true, interruptible, no_wait_gpu, &tmp_mem);
if (unlikely(r)) {
goto out_cleanup;
}
if (ret)
goto out;
- ret = ttm_bo_move_ttm(bo, true, no_wait_gpu, new_mem);
+ ret = ttm_bo_move_ttm(bo, true, intr, no_wait_gpu, new_mem);
out:
ttm_bo_mem_put(bo, &tmp_mem);
return ret;
if (ret)
return ret;
- ret = ttm_bo_move_ttm(bo, true, no_wait_gpu, &tmp_mem);
+ ret = ttm_bo_move_ttm(bo, true, intr, no_wait_gpu, &tmp_mem);
if (ret)
goto out;
if (unlikely(r)) {
goto out_cleanup;
}
- r = ttm_bo_move_ttm(bo, true, no_wait_gpu, new_mem);
+ r = ttm_bo_move_ttm(bo, true, interruptible, no_wait_gpu, new_mem);
out_cleanup:
ttm_bo_mem_put(bo, &tmp_mem);
return r;
if (unlikely(r)) {
return r;
}
- r = ttm_bo_move_ttm(bo, true, no_wait_gpu, &tmp_mem);
+ r = ttm_bo_move_ttm(bo, true, interruptible, no_wait_gpu, &tmp_mem);
if (unlikely(r)) {
goto out_cleanup;
}
if (!(old_man->flags & TTM_MEMTYPE_FLAG_FIXED) &&
!(new_man->flags & TTM_MEMTYPE_FLAG_FIXED))
- ret = ttm_bo_move_ttm(bo, evict, no_wait_gpu, mem);
+ ret = ttm_bo_move_ttm(bo, evict, interruptible, no_wait_gpu,
+ mem);
else if (bdev->driver->move)
ret = bdev->driver->move(bo, evict, interruptible,
no_wait_gpu, mem);
}
int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
- bool evict,
+ bool evict, bool interruptible,
bool no_wait_gpu, struct ttm_mem_reg *new_mem)
{
struct ttm_tt *ttm = bo->ttm;
int ret;
if (old_mem->mem_type != TTM_PL_SYSTEM) {
+ ret = ttm_bo_wait(bo, interruptible, no_wait_gpu);
+
+ if (unlikely(ret != 0)) {
+ if (ret != -ERESTARTSYS)
+ pr_err("Failed to expire sync object before unbinding TTM\n");
+ return ret;
+ }
+
ttm_tt_unbind(ttm);
ttm_bo_free_old_node(bo);
ttm_flag_masked(&old_mem->placement, TTM_PL_FLAG_SYSTEM,
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
+ * @interruptible: Sleep interruptible if waiting.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
*/
extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
- bool evict, bool no_wait_gpu,
+ bool evict, bool interruptible, bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**