#define sched_exec() {}
#endif
-#define get_task_struct(tsk) do { refcount_inc(&(tsk)->usage); } while(0)
+static inline struct task_struct *get_task_struct(struct task_struct *t)
+{
+ refcount_inc(&t->usage);
+ return t;
+}
extern void __put_task_struct(struct task_struct *t);
return NULL;
__perf_event_init_context(ctx);
- if (task) {
- ctx->task = task;
- get_task_struct(task);
- }
+ if (task)
+ ctx->task = get_task_struct(task);
ctx->pmu = pmu;
return ctx;
* and we cannot use the ctx information because we need the
* pmu before we get a ctx.
*/
- get_task_struct(task);
- event->hw.target = task;
+ event->hw.target = get_task_struct(task);
}
event->clock = &local_clock;
* the thread dies to avoid that the interrupt code
* references an already freed task_struct.
*/
- get_task_struct(t);
- new->thread = t;
+ new->thread = get_task_struct(t);
/*
* Tell the thread to set its affinity. This is
* important for shared interrupt handlers as we do
}
/* [10] Grab the next task, i.e. owner of @lock */
- task = rt_mutex_owner(lock);
- get_task_struct(task);
+ task = get_task_struct(rt_mutex_owner(lock));
raw_spin_lock(&task->pi_lock);
/*
}
/* [10] Grab the next task, i.e. the owner of @lock */
- task = rt_mutex_owner(lock);
- get_task_struct(task);
+ task = get_task_struct(rt_mutex_owner(lock));
raw_spin_lock(&task->pi_lock);
/* [11] requeue the pi waiters if necessary */
else
tracing_dl = 0;
- wakeup_task = p;
- get_task_struct(wakeup_task);
+ wakeup_task = get_task_struct(p);
local_save_flags(flags);