void gfs2_glock_add_to_lru(struct gfs2_glock *gl)
{
+ if (!(gl->gl_ops->go_flags & GLOF_LRU))
+ return;
+
spin_lock(&lru_lock);
- if (!list_empty(&gl->gl_lru))
- list_del_init(&gl->gl_lru);
- else
+ list_del(&gl->gl_lru);
+ list_add_tail(&gl->gl_lru, &lru_list);
+
+ if (!test_bit(GLF_LRU, &gl->gl_flags)) {
+ set_bit(GLF_LRU, &gl->gl_flags);
atomic_inc(&lru_count);
+ }
- list_add_tail(&gl->gl_lru, &lru_list);
- set_bit(GLF_LRU, &gl->gl_flags);
spin_unlock(&lru_lock);
}
return;
spin_lock(&lru_lock);
- if (!list_empty(&gl->gl_lru)) {
+ if (test_bit(GLF_LRU, &gl->gl_flags)) {
list_del_init(&gl->gl_lru);
atomic_dec(&lru_count);
clear_bit(GLF_LRU, &gl->gl_flags);
!test_bit(GLF_DEMOTE, &gl->gl_flags))
fast_path = 1;
}
- if (!test_bit(GLF_LFLUSH, &gl->gl_flags) && demote_ok(gl) &&
- (glops->go_flags & GLOF_LRU))
+ if (!test_bit(GLF_LFLUSH, &gl->gl_flags) && demote_ok(gl))
gfs2_glock_add_to_lru(gl);
trace_gfs2_glock_queue(gh, 0);
if (!spin_trylock(&gl->gl_lockref.lock)) {
add_back_to_lru:
list_add(&gl->gl_lru, &lru_list);
+ set_bit(GLF_LRU, &gl->gl_flags);
atomic_inc(&lru_count);
continue;
}
spin_unlock(&gl->gl_lockref.lock);
goto add_back_to_lru;
}
- clear_bit(GLF_LRU, &gl->gl_flags);
gl->gl_lockref.count++;
if (demote_ok(gl))
handle_callback(gl, LM_ST_UNLOCKED, 0, false);
if (!test_bit(GLF_LOCK, &gl->gl_flags)) {
list_move(&gl->gl_lru, &dispose);
atomic_dec(&lru_count);
+ clear_bit(GLF_LRU, &gl->gl_flags);
freed++;
continue;
}