Unless someone reads the documentation for write_seqcount_{begin,end} it is
not obvious, that i_size_write() needs locking. Especially, that lack of such
locking can result in a system hang.
Signed-off-by: Miklos Szeredi <miklos@szeredi.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
#endif
}
-
+/*
+ * NOTE: unlike i_size_read(), i_size_write() does need locking around it
+ * (normally i_mutex), otherwise on 32bit/SMP an update of i_size_seqcount
+ * can be lost, resulting in subsequent i_size_read() calls spinning forever.
+ */
static inline void i_size_write(struct inode *inode, loff_t i_size)
{
#if BITS_PER_LONG==32 && defined(CONFIG_SMP)