false);
}
-static struct lu_object *lu_object_new(const struct lu_env *env,
- struct lu_device *dev,
- const struct lu_fid *f,
- const struct lu_object_conf *conf)
-{
- struct lu_object *o;
- struct cfs_hash *hs;
- struct cfs_hash_bd bd;
-
- o = lu_object_alloc(env, dev, f, conf);
- if (IS_ERR(o))
- return o;
-
- hs = dev->ld_site->ls_obj_hash;
- cfs_hash_bd_get_and_lock(hs, (void *)f, &bd, 1);
- cfs_hash_bd_add_locked(hs, &bd, &o->lo_header->loh_hash);
- cfs_hash_bd_unlock(hs, &bd, 1);
-
- lu_object_limit(env, dev);
-
- return o;
-}
-
/**
* Much like lu_object_find(), but top level device of object is specifically
* \a dev rather than top level device of the site. This interface allows
* just alloc and insert directly.
*
*/
- if (conf && conf->loc_flags & LOC_F_NEW)
- return lu_object_new(env, dev, f, conf);
-
s = dev->ld_site;
hs = s->ls_obj_hash;
- cfs_hash_bd_get_and_lock(hs, (void *)f, &bd, 1);
- o = htable_lookup(s, &bd, f, &version);
- cfs_hash_bd_unlock(hs, &bd, 1);
- if (!IS_ERR(o) || PTR_ERR(o) != -ENOENT)
- return o;
+ cfs_hash_bd_get(hs, f, &bd);
+ if (!(conf && conf->loc_flags & LOC_F_NEW)) {
+ cfs_hash_bd_lock(hs, &bd, 1);
+ o = htable_lookup(s, &bd, f, &version);
+ cfs_hash_bd_unlock(hs, &bd, 1);
+ if (!IS_ERR(o) || PTR_ERR(o) != -ENOENT)
+ return o;
+ }
/*
* Allocate new object. This may result in rather complicated
* operations, including fld queries, inode loading, etc.
cfs_hash_bd_lock(hs, &bd, 1);
- shadow = htable_lookup(s, &bd, f, &version);
+ if (conf && conf->loc_flags & LOC_F_NEW)
+ shadow = ERR_PTR(-ENOENT);
+ else
+ shadow = htable_lookup(s, &bd, f, &version);
if (likely(PTR_ERR(shadow) == -ENOENT)) {
cfs_hash_bd_add_locked(hs, &bd, &o->lo_header->loh_hash);
cfs_hash_bd_unlock(hs, &bd, 1);