false, BFQQE_PREEMPTED);
}
+static void bfq_reset_inject_limit(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq)
+{
+ /* invalidate baseline total service time */
+ bfqq->last_serv_time_ns = 0;
+
+ /*
+ * Reset pointer in case we are waiting for
+ * some request completion.
+ */
+ bfqd->waited_rq = NULL;
+
+ /*
+ * If bfqq has a short think time, then start by setting the
+ * inject limit to 0 prudentially, because the service time of
+ * an injected I/O request may be higher than the think time
+ * of bfqq, and therefore, if one request was injected when
+ * bfqq remains empty, this injected request might delay the
+ * service of the next I/O request for bfqq significantly. In
+ * case bfqq can actually tolerate some injection, then the
+ * adaptive update will however raise the limit soon. This
+ * lucky circumstance holds exactly because bfqq has a short
+ * think time, and thus, after remaining empty, is likely to
+ * get new I/O enqueued---and then completed---before being
+ * expired. This is the very pattern that gives the
+ * limit-update algorithm the chance to measure the effect of
+ * injection on request service times, and then to update the
+ * limit accordingly.
+ *
+ * However, in the following special case, the inject limit is
+ * left to 1 even if the think time is short: bfqq's I/O is
+ * synchronized with that of some other queue, i.e., bfqq may
+ * receive new I/O only after the I/O of the other queue is
+ * completed. Keeping the inject limit to 1 allows the
+ * blocking I/O to be served while bfqq is in service. And
+ * this is very convenient both for bfqq and for overall
+ * throughput, as explained in detail in the comments in
+ * bfq_update_has_short_ttime().
+ *
+ * On the opposite end, if bfqq has a long think time, then
+ * start directly by 1, because:
+ * a) on the bright side, keeping at most one request in
+ * service in the drive is unlikely to cause any harm to the
+ * latency of bfqq's requests, as the service time of a single
+ * request is likely to be lower than the think time of bfqq;
+ * b) on the downside, after becoming empty, bfqq is likely to
+ * expire before getting its next request. With this request
+ * arrival pattern, it is very hard to sample total service
+ * times and update the inject limit accordingly (see comments
+ * on bfq_update_inject_limit()). So the limit is likely to be
+ * never, or at least seldom, updated. As a consequence, by
+ * setting the limit to 1, we avoid that no injection ever
+ * occurs with bfqq. On the downside, this proactive step
+ * further reduces chances to actually compute the baseline
+ * total service time. Thus it reduces chances to execute the
+ * limit-update algorithm and possibly raise the limit to more
+ * than 1.
+ */
+ if (bfq_bfqq_has_short_ttime(bfqq))
+ bfqq->inject_limit = 0;
+ else
+ bfqq->inject_limit = 1;
+
+ bfqq->decrease_time_jif = jiffies;
+}
+
static void bfq_add_request(struct request *rq)
{
struct bfq_queue *bfqq = RQ_BFQQ(rq);
* bfq_update_inject_limit().
*/
if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
- msecs_to_jiffies(1000))) {
- /* invalidate baseline total service time */
- bfqq->last_serv_time_ns = 0;
-
- /*
- * Reset pointer in case we are waiting for
- * some request completion.
- */
- bfqd->waited_rq = NULL;
-
- /*
- * If bfqq has a short think time, then start
- * by setting the inject limit to 0
- * prudentially, because the service time of
- * an injected I/O request may be higher than
- * the think time of bfqq, and therefore, if
- * one request was injected when bfqq remains
- * empty, this injected request might delay
- * the service of the next I/O request for
- * bfqq significantly. In case bfqq can
- * actually tolerate some injection, then the
- * adaptive update will however raise the
- * limit soon. This lucky circumstance holds
- * exactly because bfqq has a short think
- * time, and thus, after remaining empty, is
- * likely to get new I/O enqueued---and then
- * completed---before being expired. This is
- * the very pattern that gives the
- * limit-update algorithm the chance to
- * measure the effect of injection on request
- * service times, and then to update the limit
- * accordingly.
- *
- * On the opposite end, if bfqq has a long
- * think time, then start directly by 1,
- * because:
- * a) on the bright side, keeping at most one
- * request in service in the drive is unlikely
- * to cause any harm to the latency of bfqq's
- * requests, as the service time of a single
- * request is likely to be lower than the
- * think time of bfqq;
- * b) on the downside, after becoming empty,
- * bfqq is likely to expire before getting its
- * next request. With this request arrival
- * pattern, it is very hard to sample total
- * service times and update the inject limit
- * accordingly (see comments on
- * bfq_update_inject_limit()). So the limit is
- * likely to be never, or at least seldom,
- * updated. As a consequence, by setting the
- * limit to 1, we avoid that no injection ever
- * occurs with bfqq. On the downside, this
- * proactive step further reduces chances to
- * actually compute the baseline total service
- * time. Thus it reduces chances to execute the
- * limit-update algorithm and possibly raise the
- * limit to more than 1.
- */
- if (bfq_bfqq_has_short_ttime(bfqq))
- bfqq->inject_limit = 0;
- else
- bfqq->inject_limit = 1;
- bfqq->decrease_time_jif = jiffies;
- }
+ msecs_to_jiffies(1000)))
+ bfq_reset_inject_limit(bfqd, bfqq);
/*
* The following conditions must hold to setup a new
struct bfq_queue *bfqq,
struct bfq_io_cq *bic)
{
- bool has_short_ttime = true;
+ bool has_short_ttime = true, state_changed;
/*
* No need to update has_short_ttime if bfqq is async or in
bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle))
has_short_ttime = false;
- bfq_log_bfqq(bfqd, bfqq, "update_has_short_ttime: has_short_ttime %d",
- has_short_ttime);
+ state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
if (has_short_ttime)
bfq_mark_bfqq_has_short_ttime(bfqq);
else
bfq_clear_bfqq_has_short_ttime(bfqq);
+
+ /*
+ * Until the base value for the total service time gets
+ * finally computed for bfqq, the inject limit does depend on
+ * the think-time state (short|long). In particular, the limit
+ * is 0 or 1 if the think time is deemed, respectively, as
+ * short or long (details in the comments in
+ * bfq_update_inject_limit()). Accordingly, the next
+ * instructions reset the inject limit if the think-time state
+ * has changed and the above base value is still to be
+ * computed.
+ *
+ * However, the reset is performed only if more than 100 ms
+ * have elapsed since the last update of the inject limit, or
+ * (inclusive) if the change is from short to long think
+ * time. The reason for this waiting is as follows.
+ *
+ * bfqq may have a long think time because of a
+ * synchronization with some other queue, i.e., because the
+ * I/O of some other queue may need to be completed for bfqq
+ * to receive new I/O. This happens, e.g., if bfqq is
+ * associated with a process that does some sync. A sync
+ * generates extra blocking I/O, which must be completed
+ * before the process associated with bfqq can go on with its
+ * I/O.
+ *
+ * If such a synchronization is actually in place, then,
+ * without injection on bfqq, the blocking I/O cannot happen
+ * to served while bfqq is in service. As a consequence, if
+ * bfqq is granted I/O-dispatch-plugging, then bfqq remains
+ * empty, and no I/O is dispatched, until the idle timeout
+ * fires. This is likely to result in lower bandwidth and
+ * higher latencies for bfqq, and in a severe loss of total
+ * throughput.
+ *
+ * On the opposite end, a non-zero inject limit may allow the
+ * I/O that blocks bfqq to be executed soon, and therefore
+ * bfqq to receive new I/O soon. But, if this actually
+ * happens, then the next think-time sample for bfqq may be
+ * very low. This in turn may cause bfqq's think time to be
+ * deemed short. Without the 100 ms barrier, this new state
+ * change would cause the body of the next if to be executed
+ * immediately. But this would set to 0 the inject
+ * limit. Without injection, the blocking I/O would cause the
+ * think time of bfqq to become long again, and therefore the
+ * inject limit to be raised again, and so on. The only effect
+ * of such a steady oscillation between the two think-time
+ * states would be to prevent effective injection on bfqq.
+ *
+ * In contrast, if the inject limit is not reset during such a
+ * long time interval as 100 ms, then the number of short
+ * think time samples can grow significantly before the reset
+ * is allowed. As a consequence, the think time state can
+ * become stable before the reset. There will be no state
+ * change when the 100 ms elapse, and therefore no reset of
+ * the inject limit. The inject limit remains steadily equal
+ * to 1 both during and after the 100 ms. So injection can be
+ * performed at all times, and throughput gets boosted.
+ *
+ * An inject limit equal to 1 is however in conflict, in
+ * general, with the fact that the think time of bfqq is
+ * short, because injection may be likely to delay bfqq's I/O
+ * (as explained in the comments in
+ * bfq_update_inject_limit()). But this does not happen in
+ * this special case, because bfqq's low think time is due to
+ * an effective handling of a synchronization, through
+ * injection. In this special case, bfqq's I/O does not get
+ * delayed by injection; on the contrary, bfqq's I/O is
+ * brought forward, because it is not blocked for
+ * milliseconds.
+ *
+ * In addition, during the 100 ms, the base value for the
+ * total service time is likely to get finally computed,
+ * freeing the inject limit from its relation with the think
+ * time.
+ */
+ if (state_changed && bfqq->last_serv_time_ns == 0 &&
+ (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
+ msecs_to_jiffies(100)) ||
+ !has_short_ttime))
+ bfq_reset_inject_limit(bfqd, bfqq);
}
/*