ctx_status_ptr_reg = execlist_ring_mmio(vgpu->gvt, ring_id,
_EL_OFFSET_STATUS_PTR);
-
ctx_status_ptr.dw = vgpu_vreg(vgpu, ctx_status_ptr_reg);
ctx_status_ptr.read_ptr = 0;
ctx_status_ptr.write_ptr = 0x7;
vgpu_vreg(vgpu, ctx_status_ptr_reg) = ctx_status_ptr.dw;
}
-static void clean_execlist(struct intel_vgpu *vgpu)
+static void clean_execlist(struct intel_vgpu *vgpu, unsigned long engine_mask)
{
- enum intel_engine_id i;
+ unsigned int tmp;
+ struct drm_i915_private *dev_priv = vgpu->gvt->dev_priv;
struct intel_engine_cs *engine;
+ struct intel_vgpu_submission *s = &vgpu->submission;
- for_each_engine(engine, vgpu->gvt->dev_priv, i) {
- struct intel_vgpu_submission *s = &vgpu->submission;
-
- kfree(s->ring_scan_buffer[i]);
- s->ring_scan_buffer[i] = NULL;
- s->ring_scan_buffer_size[i] = 0;
+ for_each_engine_masked(engine, dev_priv, engine_mask, tmp) {
+ kfree(s->ring_scan_buffer[engine->id]);
+ s->ring_scan_buffer[engine->id] = NULL;
+ s->ring_scan_buffer_size[engine->id] = 0;
}
}
init_vgpu_execlist(vgpu, engine->id);
}
-static int init_execlist(struct intel_vgpu *vgpu)
+static int init_execlist(struct intel_vgpu *vgpu,
+ unsigned long engine_mask)
{
- reset_execlist(vgpu, ALL_ENGINES);
+ reset_execlist(vgpu, engine_mask);
return 0;
}
struct intel_vgpu_submission_ops {
const char *name;
- int (*init)(struct intel_vgpu *vgpu);
- void (*clean)(struct intel_vgpu *vgpu);
+ int (*init)(struct intel_vgpu *vgpu, unsigned long engine_mask);
+ void (*clean)(struct intel_vgpu *vgpu, unsigned long engine_mask);
void (*reset)(struct intel_vgpu *vgpu, unsigned long engine_mask);
};
return 0;
ret = intel_vgpu_select_submission_ops(vgpu,
+ ALL_ENGINES,
INTEL_VGPU_EXECLIST_SUBMISSION);
if (ret)
return ret;
{
struct intel_vgpu_submission *s = &vgpu->submission;
- intel_vgpu_select_submission_ops(vgpu, 0);
+ intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
i915_gem_context_put(s->shadow_ctx);
kmem_cache_destroy(s->workloads);
}
*
*/
int intel_vgpu_select_submission_ops(struct intel_vgpu *vgpu,
+ unsigned long engine_mask,
unsigned int interface)
{
struct intel_vgpu_submission *s = &vgpu->submission;
return -EINVAL;
if (s->active) {
- s->ops->clean(vgpu);
+ s->ops->clean(vgpu, engine_mask);
s->active = false;
gvt_dbg_core("vgpu%d: de-select ops [ %s ] \n",
vgpu->id, s->ops->name);
return 0;
}
- ret = ops[interface]->init(vgpu);
+ ret = ops[interface]->init(vgpu, engine_mask);
if (ret)
return ret;
void intel_vgpu_clean_submission(struct intel_vgpu *vgpu);
int intel_vgpu_select_submission_ops(struct intel_vgpu *vgpu,
+ unsigned long engine_mask,
unsigned int interface);
extern const struct intel_vgpu_submission_ops
intel_vgpu_reset_submission(vgpu, resetting_eng);
/* full GPU reset or device model level reset */
if (engine_mask == ALL_ENGINES || dmlr) {
- intel_vgpu_select_submission_ops(vgpu, 0);
-
+ intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
/*fence will not be reset during virtual reset */
if (dmlr) {
intel_vgpu_reset_gtt(vgpu);