* LOOP_NO_EMPTY_SIZE, set empty_size and empty_cluster to 0 and try
* again
*/
- if (!ins->objectid && loop < LOOP_NO_EMPTY_SIZE &&
- (found_uncached_bg || empty_size || empty_cluster ||
- allowed_chunk_alloc)) {
+ if (!ins->objectid && loop < LOOP_NO_EMPTY_SIZE) {
index = 0;
if (loop == LOOP_FIND_IDEAL && found_uncached_bg) {
found_uncached_bg = false;
goto search;
}
- if (loop < LOOP_CACHING_WAIT) {
- loop++;
- goto search;
- }
+ loop++;
if (loop == LOOP_ALLOC_CHUNK) {
- empty_size = 0;
- empty_cluster = 0;
- }
+ if (allowed_chunk_alloc) {
+ ret = do_chunk_alloc(trans, root, num_bytes +
+ 2 * 1024 * 1024, data,
+ CHUNK_ALLOC_LIMITED);
+ allowed_chunk_alloc = 0;
+ if (ret == 1)
+ done_chunk_alloc = 1;
+ } else if (!done_chunk_alloc &&
+ space_info->force_alloc ==
+ CHUNK_ALLOC_NO_FORCE) {
+ space_info->force_alloc = CHUNK_ALLOC_LIMITED;
+ }
- if (allowed_chunk_alloc) {
- ret = do_chunk_alloc(trans, root, num_bytes +
- 2 * 1024 * 1024, data,
- CHUNK_ALLOC_LIMITED);
- allowed_chunk_alloc = 0;
- done_chunk_alloc = 1;
- } else if (!done_chunk_alloc &&
- space_info->force_alloc == CHUNK_ALLOC_NO_FORCE) {
- space_info->force_alloc = CHUNK_ALLOC_LIMITED;
+ /*
+ * We didn't allocate a chunk, go ahead and drop the
+ * empty size and loop again.
+ */
+ if (!done_chunk_alloc)
+ loop = LOOP_NO_EMPTY_SIZE;
}
- if (loop < LOOP_NO_EMPTY_SIZE) {
- loop++;
- goto search;
+ if (loop == LOOP_NO_EMPTY_SIZE) {
+ empty_size = 0;
+ empty_cluster = 0;
}
- ret = -ENOSPC;
+
+ goto search;
} else if (!ins->objectid) {
ret = -ENOSPC;
} else if (ins->objectid) {