* - task stack
* - interrupt stack
* - HW exception stacks (double fault, nmi, debug, mce)
+ * - SYSENTER stack
*
- * x86-32 can have up to three stacks:
+ * x86-32 can have up to four stacks:
* - task stack
* - softirq stack
* - hardirq stack
+ * - SYSENTER stack
*/
for (regs = NULL; stack; stack = PTR_ALIGN(stack_info.next_sp, sizeof(long))) {
const char *stack_name;
- /*
- * If we overflowed the task stack into a guard page, jump back
- * to the bottom of the usable stack.
- */
- if (task_stack_page(task) - (void *)stack < PAGE_SIZE)
- stack = task_stack_page(task);
-
- if (get_stack_info(stack, task, &stack_info, &visit_mask))
- break;
+ if (get_stack_info(stack, task, &stack_info, &visit_mask)) {
+ /*
+ * We weren't on a valid stack. It's possible that
+ * we overflowed a valid stack into a guard page.
+ * See if the next page up is valid so that we can
+ * generate some kind of backtrace if this happens.
+ */
+ stack = (unsigned long *)PAGE_ALIGN((unsigned long)stack);
+ if (get_stack_info(stack, task, &stack_info, &visit_mask))
+ break;
+ }
stack_name = stack_type_name(stack_info.type);
if (stack_name)