static struct intel_engine_cs *
pt_lock_engine(struct i915_priotree *pt, struct intel_engine_cs *locked)
{
- struct intel_engine_cs *engine;
+ struct intel_engine_cs *engine =
+ container_of(pt, struct drm_i915_gem_request, priotree)->engine;
+
+ GEM_BUG_ON(!locked);
- engine = container_of(pt,
- struct drm_i915_gem_request,
- priotree)->engine;
if (engine != locked) {
- if (locked)
- spin_unlock_irq(&locked->timeline->lock);
- spin_lock_irq(&engine->timeline->lock);
+ spin_unlock(&locked->timeline->lock);
+ spin_lock(&engine->timeline->lock);
}
return engine;
static void execlists_schedule(struct drm_i915_gem_request *request, int prio)
{
- struct intel_engine_cs *engine = NULL;
+ struct intel_engine_cs *engine;
struct i915_dependency *dep, *p;
struct i915_dependency stack;
LIST_HEAD(dfs);
list_for_each_entry_safe(dep, p, &dfs, dfs_link) {
struct i915_priotree *pt = dep->signaler;
- list_for_each_entry(p, &pt->signalers_list, signal_link)
+ /* Within an engine, there can be no cycle, but we may
+ * refer to the same dependency chain multiple times
+ * (redundant dependencies are not eliminated) and across
+ * engines.
+ */
+ list_for_each_entry(p, &pt->signalers_list, signal_link) {
+ GEM_BUG_ON(p->signaler->priority < pt->priority);
if (prio > READ_ONCE(p->signaler->priority))
list_move_tail(&p->dfs_link, &dfs);
+ }
list_safe_reset_next(dep, p, dfs_link);
- if (!RB_EMPTY_NODE(&pt->node))
- continue;
-
- engine = pt_lock_engine(pt, engine);
-
- /* If it is not already in the rbtree, we can update the
- * priority inplace and skip over it (and its dependencies)
- * if it is referenced *again* as we descend the dfs.
- */
- if (prio > pt->priority && RB_EMPTY_NODE(&pt->node)) {
- pt->priority = prio;
- list_del_init(&dep->dfs_link);
- }
}
+ engine = request->engine;
+ spin_lock_irq(&engine->timeline->lock);
+
/* Fifo and depth-first replacement ensure our deps execute before us */
list_for_each_entry_safe_reverse(dep, p, &dfs, dfs_link) {
struct i915_priotree *pt = dep->signaler;
if (prio <= pt->priority)
continue;
- GEM_BUG_ON(RB_EMPTY_NODE(&pt->node));
-
pt->priority = prio;
- rb_erase(&pt->node, &engine->execlist_queue);
- if (insert_request(pt, &engine->execlist_queue))
- engine->execlist_first = &pt->node;
+ if (!RB_EMPTY_NODE(&pt->node)) {
+ rb_erase(&pt->node, &engine->execlist_queue);
+ if (insert_request(pt, &engine->execlist_queue))
+ engine->execlist_first = &pt->node;
+ }
}
- if (engine)
- spin_unlock_irq(&engine->timeline->lock);
+ spin_unlock_irq(&engine->timeline->lock);
/* XXX Do we need to preempt to make room for us and our deps? */
}