typedef int (*is_acked_func)(struct rds_message *rm, uint64_t ack);
void rds_send_drop_acked(struct rds_connection *conn, u64 ack,
is_acked_func is_acked);
-int rds_send_acked_before(struct rds_connection *conn, u64 seq);
void rds_send_remove_from_sock(struct list_head *messages, int status);
int rds_send_pong(struct rds_connection *conn, __be16 dport);
struct rds_message *rds_send_get_message(struct rds_connection *,
return be64_to_cpu(rm->m_inc.i_hdr.h_sequence) <= ack;
}
-/*
- * Returns true if there are no messages on the send and retransmit queues
- * which have a sequence number greater than or equal to the given sequence
- * number.
- */
-int rds_send_acked_before(struct rds_connection *conn, u64 seq)
-{
- struct rds_message *rm, *tmp;
- int ret = 1;
-
- spin_lock(&conn->c_lock);
-
- list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) {
- if (be64_to_cpu(rm->m_inc.i_hdr.h_sequence) < seq)
- ret = 0;
- break;
- }
-
- list_for_each_entry_safe(rm, tmp, &conn->c_send_queue, m_conn_item) {
- if (be64_to_cpu(rm->m_inc.i_hdr.h_sequence) < seq)
- ret = 0;
- break;
- }
-
- spin_unlock(&conn->c_lock);
-
- return ret;
-}
-
/*
* This is pretty similar to what happens below in the ACK
* handling code - except that we call here as soon as we get