Early trace callgraphs can be extremely large on systems with
several seconds of boot time. The max_depth parameter limits how
deep the graph trace goes and reduces the output size. This
parameter is the same as the max_graph_depth file in tracefs.
Link: http://lkml.kernel.org/r/1488499935-23216-1-git-send-email-todd.e.brandt@linux.intel.com
Signed-off-by: Todd Brandt <todd.e.brandt@linux.intel.com>
[ changed comments about debugfs to tracefs ]
Signed-off-by: Steven Rostedt (VMware) <rostedt@goodmis.org>
functions that can be changed at run time by the
set_graph_notrace file in the debugfs tracing directory.
+ ftrace_graph_max_depth=<uint>
+ [FTRACE] Used with the function graph tracer. This is
+ the max depth it will trace into a function. This value
+ can be changed at run time by the max_graph_depth file
+ in the tracefs tracing directory. default: 0 (no limit)
+
gamecon.map[2|3]=
[HW,JOY] Multisystem joystick and NES/SNES/PSX pad
support via parallel port (up to 5 devices per port)
}
__setup("ftrace_graph_notrace=", set_graph_notrace_function);
+static int __init set_graph_max_depth_function(char *str)
+{
+ if (!str)
+ return 0;
+ fgraph_max_depth = simple_strtoul(str, NULL, 0);
+ return 1;
+}
+__setup("ftrace_graph_max_depth=", set_graph_max_depth_function);
+
static void __init set_ftrace_early_graph(char *buf, int enable)
{
int ret;